New world pvp level scaling reddit. Now people are feeling uncomfortable to go into PVP mode.
New world pvp level scaling reddit Open comment sort And there's a significant reason this will be even worse in and for New World - the game actively encourages max level players to go back and pvp in those low level zones. Q&A. basically it was controlling the amount of griefing a high level In closed beta scaling was turned up so high a talented level 20 who focused on two weapons could kill an undergeared/less talented level 60, i prefered it like this as it gave the game a nice breath of fresh air for mmo pvp in the sense that high level role players cant just go around griefing lower levels, but i understamd why a 20 killing a 60 would upset the vast majority. It’s not as dramatic as closed beta, I don’t think, but as a level 15 PvP scaling prevent high levels to camp outside a city and one hit every low level they see, so the open world pvp is a fair play ground. People five levels above you can three-shot you while you do 5% of their health per hit while wearing the highest gear score you can possibly have at The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • [deleted] ADMIN MOD Best PvP weapon combos to level up off rip . I feel that earlier versions It is an mmo, but the PvP scaling is what made it special and unique. ADMIN MOD Low level PvP worth it? Question Hi Guys'n'Gals, i had a bit of frustrating experience yesterday while trying to pvp at lvl 17. Comment about Guild Wars 2 there is no open world, but that is because of the story. I shot a lvl 36 or so with a bow at lvl 9 and did 126, my normal damage. In my opinion the open world scaling system used in GW2 could work fine in new world. I really really want New World to succeed because I had such a blast in CBT and was looking forward to the updates/improvements in open beta. comments sorted by Best Top Level absolutely matters - I've ran 1 Defense and 2 Offense with my company and we were unsuccessful both times due to drastic level difference. PvP Scaling, why do I get steamrolled nonetheless? Question It might be a dumb question, but why do higher level players destroy my hp super quick even if the damage is scaled by GS and level? I'm sitting at level 41 with an overall of 390-400GS, let's say the average 55 Syndicate just wiped Maurauders off the server with 3 wars at the same time fielding only level 60s vs even some level 30s. Suggestion Probably an unpopular opinion. In NW if you're rather good at the game you can take on people 10 lvls higher than you The level scaling has helped kill me many a time when I'm fighting lower level players (up to 10 levels below). View community ranking In the Top 1% of largest communities on Reddit. Hello, I have played non-retail for a long time and am considering returning to retail after many years. New World already had their stint with no scaling, guess how it turned out, despite having punishments (full looting of their corpse)for PKing outside of designated zones, there still was an extreme amount of PKing of exclusively low level players. I hear so many people saying "a level 1 shouldn't be able to kill a level 60" correct, a level 60 should be better, which is then followed by, then play fortnite, to which I say, the one thing that stood out in this game over other MMO's for longevity was PvP scaling and a feeling that PvP was even on all ends at any level. Question "PVP damage scale adjusted to lessen the gap between high/low level players. Open world PvP is so exciting. As the new update rolled in alot of users started to complain about the new PvP scaling and now the devs are stuck in a sticky situation. PvP level balancing is complete shiet. Level playing field with only the I'm aware we have a lot of battle royal fortnite gamers coming to New World and that 2021 is all about what can be handed to you. as i wrote somewhere else, the scaling gets a lot more forgiving the higher you level, but if they allow pvp from level 10 it should be somewhat balanced to the point where you dont need to hit someone 10 times as much because of a 3 level difference. However, I'm not OK with gear scaling in pvp because that makes gear obsolete and makes pvp sterile. Open comment sort options. Make everyone 100% equal in PVP, leave gear differences to PVE. r/Eldenring. I blame this no PvP scaling in Open World. ADMIN MOD PVP Scaling is still broken . (minus a few perks here and there) PVP Scaling was one of my favorite things in the previous beta. The scaling is the same, if not worse, than open beta. Meaning a level 100 invader will invade 90 to 130 level hosts. You also could get The pvp scaling really made the server more lively toward the end of Beta. It could kill the game even more quickly than in other games we've seen. You can farm parts of the map that other players cannot get near. r/wow A chip A close button. Without more pvp scaling New World will eventually die. Hey all, I thought everyone was saying there was damage scaling for pvp. Airing my frustrations and feedback here I The Subreddit for New World, an Open World MMO created by Amazon Games No Expeditions (Dungeons) or PvP yet and I’m level 30. It was made for pvp battles. Brackets might be the closer remedy but ultimately players like over powering each other With scaling: New players can enjoy some PvP in this game without getting 1shot When you hit lvl 60 you are same playing field as other lvl 60 So why not let new players enjoy the game as well? Reply grizzlez • Additional comment actions. bazokes • Yes, lvl 60s killing lower level toons would suck. Some weapons REALLY need a certain level of mastery points to be strong. You can level up your weapons faster by that point and do anything in Aeternum that is PvE related This is great scaling for Wars! The wars will be even and will rely greatly on skill and tactics rather than shear level The players who are low level now cheering the scaling, will be 60 and will get frustrated lvl 20-25's will smack em around. The PvE in tbis game is pretty bland so pvp is the major attraction to new world imo. Reply reply CarmelaMontez • I agree after seeing this footage I had no idea why people have complaints if he never times that dodge that way I don't think he wins The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • lkzkr0w . I liked the risk of being founs by a high level playwr because if I was skilled enough I could overcome him or run away. None of these people crying that want it removed understand how it works. If people are higher than 10 levels you really have no chance. Its just unfair to the people that actually put effort to the game leveling up and gearing up to have a There probably should be more scaling. It made being flagged more interesting and more viable. Sports. mb you have already talked about it but i havent heared about it just jet ^^ i think the scaling is fine from a pvp pov but i dont know if its okay to ignore the massive amount of hours you put into your char I'm confused. However what will never even out under the current conditions is the gank and zerg fest that new world pvp is. Hiding other player's level in PvP? Suggestion I was thinking about his and -- assuming that PvP scaling makes some sort of comeback -- I was wondering if this could possibly help psychologically. on at least 2 pieces. Log In / Sign Up; I 100% agree with level scaling in pvp. Scaling has nothing to do why New World's PvP is suffering and why it will continue to suffer. Let's be real. Massive, open world PvE and PvP with no preset cities outside of starting areas. The Subreddit for New World, an Open World MMO created by Amazon Games. Open world PvP is dead as it stands with this scaling change, especially when leveling. It reduced the amount of pve gear players used, but some ppl didn’t enjoy this scaling (specially in world pvp). Open-World PVP scaling - New World Video Share Sort by: Best. Open menu So I really want to like New World, I'm seeing a repetition of a pattern for me here. I'm most definitely for nerfing the things that are overpowered. I’m leveling flail alongside life staff (want to heal primarily). New comments cannot be posted. Almost every spec will want to, as the tier bonuses will outweigh the DPS/hps loss of the missing few points of versatility (one or 2 specs might only take the 2 set, or none at all, but definitely the exception to the rule), so don't worry about being behind on stats. I keep searching but PvP scaling incetivies all players to engage in PvP. Reply reply Dontuselogic • Yep. Top. I do run a musket and rapier build with most points in dex and secondary con. So in this case level scaling would improve my experience considerably. But that's how you level your track up the fastest way. Reply reply Silent331 • • Edited . You’d have to either scale it or give a massive punishment to people killing low levels. Reply reply lootchase • You get PvP Scaling was legit shown to be not properly calibrated. Fight for survival and resources. r/newworldgame. Is there any way to improve this? Share Add a Comment. Level Scaling upvotes · comments. While the shift to PvE has made the game lose some of it's identity, the closed Beta still managed to make the world and PvP feel fun and engaging even at the lowest levels because of scaling. But not buff everything to the buffest buff level. So i have been trying to figure out how the PVP scaling works in this game, haven't got any 100% results. No amount of level scaling can compensate for that. Flail is listed as having focus as a secondary stat; strength as a primary. You literally felt less powerful the higher up you got and were demolished by lower levels who chose to ignore leveling up. Example: northern first light, environment lvl 15-20 My friend and I came back and rolled new on Eden. There's no competitiveness to open world if you're leveling with PvP mode on. You can create your own build like you are level 60, you create a completely PvP oriented build with your stats, skills, perks and The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • jsosnicki. People will eventually largely get to 60. Like seriously dude. Therefore, a level 25 has no disadvantages to a level 60. PvP scaling works the same as PvE scaling now, where it compares the attacker's weapon gearscore to the total armor of the target. r/newworldgame A chip A close button. And to top it off, I just told scalling while low level shouldn't be a thing, you are higher level/better geared so be it. I think having tiered zones would help. So after hitting 70 on my main, getting full PvP gear and enjoying BG-s i thought i would level the rest of my alts from 60-70 with BG spam so that they have full PvP gear by the time they reach 70. I've seen suggestions of scaling a players level depnding on where they are (say scale a level 60 player down to 25 in a 1-25 zone) which seems like it might be a bit more reasonable. End game pvp, rapier bleed damage is gonna be nutty cause you can aoe proc it constantly. ADMIN MOD How does PvP scaling work post-60? Question I remembering hearing somewhere that the GS increase past 500 is removed in PvP, namely the extra physical and elemental resistance. "Guys don't worry, you just have to level for 50-100 hours, then you can finally play the game the way you want". Is there gear scaling in PvP in OPR? World PvP? Question I had heard that OPR scales everyone's gear but after playing a bunch, that doesn't feel correct. Also note that the armor values for many of the mobs on nwdb are wrong, if you want to verify this New World suceed so far because they try to find their own concept. The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • Batzn. PvP scaling is very important to the health of world PvP. upvotes · comments. Which is why flagging for pvp is the perfect option for you. I'm just Well, depends on what you mean by hidden. Now that it's the usually "Level Cap or Don't PvP", why the fuck would any PvP player try this game? This is such a god awful take. I think they way way bigger issues such as server queues etc to focus on rn rather than pvp scaling that 1 guy wants on Reddit lol, I clapped 3 people in a 1v3 yday they were all lv 18 and I was 15 lol Im not even good Reply reply More replies [deleted] • They've had months to improve the game and have continuously removed the good PvP aspects. Being a level 60 player you have a HUGE advantage on getting more/better drops. The official subreddit for new MMORPG Ashes of Creation. This can, and will be abused. If that's the case I'm fine with it. I just don't think PvP Scaling should get to the point that it's a disadvantage to be a higher level. It's the result of this argument that I'm concerned about. In Open They don’t want fair PvP with scaling. Figuring In New World I ditched missions at some point as I got bored, then after leveling up for some time I decided to pick up where I left and you all can guess what experience it was - totally boring, lame, and shitty experience as it was not challenging, not exciting at all. I hate to break it Advertisement Coins. But I feel like my stats are usually worse then someone actually at that level. This feature completely kills any advantage given by the gear which is very noticeable on open-world PvP while fighting for resources. I love PVP, and I flag while leveling, but no one else does, and I just get rolled by high level players. I watched this video here of older combat during alpha(?) With stagger: New World combat discussion. You’ll have the option to flag as a lower level and fight 60s cause of pvp scaling. I also think that if someone puts in more time then they deserve to have an edge. 0 coins. The note from the patch notes is the same note that was in the previous patch notes. you people are stupid. A level 60 should be able to beat lower level players fairly easy. The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • renato_milvan. Most of what you can do in New World is pvp. I find in NW, I can easily stand a chance against a player up to 10 lvls higher than me with a bit of skill. Good job New World devs for setting things up in a way that you can fight back as a low level against a higher level without taking away any drive to develop your I love New World, played 40h on the beta and stopped because I didn't want to play too much when everything will be reset and I'm almost certainly going to play it at launch. I have to hit max level and have BiS before I can enjoy a part of the game? why are there barriers to entry on basic fun? Reply reply Whis1a • bc they learned really quick that scaling in pvp is super bad for every game theyve put it in. Expand user menu Open settings menu. I wouldn't bother picking the game up for open-world PvP. Even the summon level doesnt affect it. What exactly does that mean? Is flail a bad A level 60 with gemmed/perked gear will have a notable advantage over a level 20 with tier 1 faction armor, but if the level 20 can outplay the level 60 to such a degree that their gear advantage didn't help them win, then the level 20 should kill them. Imagine playing 'casually' trying to do faction missions at level 20 on a server surrounded by What this means is that the time you invest into your character in leveling up, getting better gear, and mastering your weapons essentially means fuck all in a PVP environment. Premium Powerups Explore Gaming. I will take that lost fight straight in my face and I will not complain once (maybe tilt a bit but its normal lol) PPLs want to have the same ability on lvl 15 in pvp like in lvl 20-25 so where is the point of leveling in that scenario lol. Reply reply samerath • New world is defiantly for people who played and liked games like RuneScape or lifeskilling in Black Desert Online not for people that love dungeon and raid content from games like wow/ffxiv. Sort by: New. Get app Get the Reddit app Log In Log in to Reddit. IDK the ins and outs of it, I just see The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • casey0617. I know some embellishments let you add the conquest reagent to give scaling. If you lost to someone ten or more levels below you it was because you were bad, and you deserved to lose. Log In / Sign Up; Advertise on Reddit; Shop Collectible Avatars; Get the Reddit app Scan this QR code to I imagine there's still some level scaling, but once you hit 60 your gear score is what makes you stong, and that isn't scaled. Then there will be a gear imbalance to a greater or lesser degree for a while, then that too while even out. Share Sort by: Best. In my opinion I feel like the best way to keep the game active is by making one of the main focuses of the game on skill and knowledge rather than sole grinding and sheer progression for PvP. I am assuming this was Amazon looking ahead in time to 600 gear score. Log In / Sign Up; I'm kinda zug-zug about whatever they were saying for not upgrading the full honor set and scaling, but I do know that for the pieces that are World PVP (The scalewarden, that you should at least have the 2-set tier bonus of) boosts the ilevel in pvp matches. If this is intended, what's the point of character progression. Either I power level OR, just not plan on doing any PVP until I'm high enough level. Those Just wondering if the levels scale in the open world? I thought it did until I just went on my first pvp quest and a level 39 guy was camping it (I’m In PVP the mutation scaling is not active, so it isn't a huge difference between 600 and 625 equipment. Hypothetical, lets say we scale everything to level 50 where all stats on any piece of gear can roll between 0 and 50. PvP scaling allowed players to genuinely play at their own pace or do their own thing, and not worry about hitting max level before fighting / flagging. You can level up uour character while not flagged for pvp. Maybe a good solution would be zone based scaling. Even in full 60 gear. It's based on your 39 votes, 111 comments. In LEGION, they decides to completely revamp how pvp gear I think there should be level scaling only for sieges. Although, if you're not skilled and get constantly outplayed, you can lose perfectly a duel with a guy 20+ levels below you. At this point, people don't bother flagging unless they are near 600gs minimum so they are pretty much invulnerable to anyone below that. I basically wasted my catalyst on a random item when I first played because i didn’t know what it was. Reply reply XotryV • Check this! demonekim. Level scaling isn't as arbitrary as a level 10 and level 60 are on equal footing. Suggestion Just a request, cause that was a thing in Closed Beta and it was annoying af. And it didn’t make sense there either cause they completely disabled PvP scaling that patch and its still disabled now. I don't know if it's changes in ER These were also the people crying about pvp scaling. I say weak, but the open world PvP is really fun, it just actively hinders your progress towards non PvP goals. There is no fun if you flag and lvl 60 takes you out with one shot. And only buff things that are really underwhelming. Discussion Appreciation post: I find in all MMOs being a few lvls ahead of another player can almost make you invincible against them. The scaling allows low levels to toggle pvp in lowlevel areas without having to be tooo afraid of geting mauled to death, and prevent high levels from wanting to go pvp there. I played the beta and the alpha with the old PvP scaling, but I never got past level 25. . I want to play with my friends who are just starting the game and share quests with them while not decimating all the enemies. The problem is, my alts (even the ones with Get app Get the Reddit app Log In Log in to Reddit. Jay Oddity has a video on it and many others. These are all skills that will help you immensely in the In this guide, we cover everything you need to know about PvP in New World: Aeternum, including why you should participate in PvP, the different PvP activities you can participate in, what you should keep in mind while PvP scaling is a game mechanics, that adjusts the damage dealt to enemy players as well as healing to friendly players while engaged in PvP combat, to partially compensate for For context: I haven't played pvp in MMOs (new world is my first) and have avoided fps multiplayer games like the plague. Now people are feeling uncomfortable to go into PVP mode. so changing new world (which was a pvp game) to pve and changing lost ark, which has success in pve to a pvp game would be Doing duels with my friends who are all randomly leveled we thought joining the lowest levels world would be most balanced but someone who is level 400 does less damage with a level 1 weapon than a level 30 with the same weapon, but level 25 weapons practically one shot, doesn't make much sense for invasions I feel either but is there some sort of explanation of how levels But then they could end up having 2-3 diff types of scaling if they do a world pvp scale, war scale, and pve scale. If I then level to 60, he will destroy me unless I outright outplay him. If there's 10% of the playerbase who just plows through to level 60 to farm low level zones it's There is no pvp scaling what so ever. And as nice and well intentioned as the developers seem to be (I watched those Gaming Awards / E3 videos), I'm not really seeing the "balance" between PVP and PVE. The biggest learning curve for me in sandbox pvp is learning how to choose your battles and the importance of knowing when and how to disengage. That's just stupid. Everyone is talking about lag and wait times, but I want to know if the pvp scaling from closed beta is back in or not. We've been horsing around and trying to prepare for the fresh start server by practicing open world PvP. Add a Comment. Weapon Range: +-2 . I've always been a PvE player until New World. Do we have a confirmation about that yet ? buffing the rest to the level of things, that are too powerful, will create balance in PvP, while ruining the balance of difficulty in PvE. Some will tell you to not bother flagging, but IMO these fights can teach you a lot about surviving, even if it's a guaranteed loss. When I said that with a full scaling system it would be pointless to level/gear up because it would not affect my PvP experience, the thing I enjoy the most in the game, I was told "if you like progression go PvE". Locked post. No dude, just no. I hit a level 60 multiple times for literally less than 5% Skip to main content. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Can someone explain why they made PVP scaling way worse for lower players? Just cuz some higher level people suck and get killed by lower levels doesn't mean you should change the scaling. It was a huge deal breaker for me and apart from everything else that was bad with the game the level-scaling ruined it the most. The only thing level scaling does is make it harder for a level 60 to 1 shot low levels and give them a chance to At launch, it was amazing and similar. Reply reply The_Upvote_Beagle • If you don’t win you have 0% gympsum chance. A lot of the gear scaling that values being a higher level is better skills, and greater focus on your gear. Another post made me coming up with this idea as somebody Battle for Azeroth was the worst experience I've ever had while leveling because of blizzard implementing PVP scaling. (as people are pointing out. A player with higher levels has nearly every advantage but one and that's level balancing. Areas that will contain low level players. I don't understand why would anyone actually say otherwise. I’m trying to understand why anyone would be against open world level scaling for PvP when it would benefit everyone except the gankers who enjoy crushing someone who has zero chance in fighting back. Really enjoying New World, and the use of Hatchet + So to try to fix that issue, in WOD we had a system where pvp gear was acquired the same way, but would scale to a higher item level once the player engaged in pvp combat. If PvP scaling is bringing a low level tank in line with high level tanks in terms of how much damage they take (which we know happens), but the healing is flat (which is what we're not sure about) then low level tanks are going to be better because their tankiness remains about the same due to scaling, but more of their hp is healed Scaling will make new players who flag for PvP stick around. Anyone here know how its scaled and can explain ? comments sorted by Best Top New Controversial Q&A Add a Comment. They just want level and gear to determine a fight. Members Online. We had a small company of friends who would offer our services to push influence in areas, and I never remembered PvP scaling being so rough. Every area in the game is completely shaped and owned by the players. They literally want some players to have an advantage over others in pvp because they played longer; how that's PvP Scaling ensured that more open world PvP encounters were competitive. Community is (and especially will be over time) different to WoW due to multiple reasons. I’ve been playing a lot with the rapier and I’ve got a feeling it’s a sleeper in PvP with how much bleed damage is baked into the talent tree and rapiers themselves that scales off weapon base damage. It was great because even low levels were able to always be useful and help when high levels would attempt to camp/kill lowbes. Or you could just skip the upgrading and buy 418 The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • Topiak . " I am not fortunate enough to have time off for launch day/week and won't be able to jump on the shores for at least another 8 hours . However, the moment you hit 60 from level 59, your PvP power decreases SIGNIFICANTLY. I’m a max lvl wizard and I have been trying master league pvp and it’s been pretty fun. If you wanna grind levels and gear to have an advantage over levels 12s that have more skill than you then that's on you. PVP Scaling is Perfect and Needs No Changes Discussion Its felt good from level 11 to level 28 where Im at now. Thanks! Share Add a Comment. But instead of calling the people who do filthy casuals, I'd like to present a different perspective, not necessarily to start a war, but maybe to pull some sympathy from the other side, help you understand a bit why it's important to people like me that PvP scaling isn't extreme. I wanted to try the game, and also not burn Skip to main content. There are two types of pvp in that game instanced WvW (functions as open world pvp with objectives) and instanced PvP. Meaning a level 6 Hilarious suggestion considering new world’s original design had a karma for murder system that the devs scrapped because a small number of high level players camped newbs in the alpha and the newbs whined. It will make PvP more healthy in this game. NFL NBA Megan And it’s the reason we don’t flag and people will complain about us not flagging it’s just how open world pvp is. What's the point of a mmo if the progression and gearing up is pointless? We have MOBAS and BattleRoyales for that where everyone is equal. So you would be outside of the pool where most people stop at, at least that's how I learned the hard way in the older games and had to remake a character when I wasn't getting any pvp. No pvp zone early levels Flag pvp zone early, mid to late levels Hard flag pvp zone rare and late - end game. Yes this is normal while leveling to need more crit or haste points to get a % increase but PVP defeating rhe whole point of joining world pvp early which was whay made this game unique. ADMIN MOD Great pvp scaling . You're mostly Tbh, by removing pvp scaling, 99% of the new players will never switch pvp on till they reach max lvl, and that ruins the whole point of the game. Other MMOs a couple lvls makes you a god against lower lvl people. Therefore, the only reason to grind high GS armor is for the extra stats Level scaling? upvote r/AshesofCreation. As such, that is what balance should be focused around. They don’t want open world PvP at all. As such, I would suggest something like: iirc you're matched with people closest to you in soul level range. As in the last iteration of the scaling your items are somehow (nobody knows how as this know-how is not publicly accessible) scaled down to the level of gearscore of the opponent with have a lower one. From what i've read online on wikis and all that i couldn't get a definite answer in regards to level-scaling. If not pvp quests, taking forts, and OPR are probably gonna be your best bet. Suggestion Was just in my first war and barely did any damage to anyone. To get a full set bonus you're most likely going to need to drop vers. There's more PvE content (grind) for the PvE people and the PvP people can just get the lvl60 faction stuff and be pretty much top notch geared for PvP. PvP scaling . All this to say I am all the more greatful for your research. Then I got called a care bear. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. If that’s not a fun experience unless you’re a high level i would just rather play something else and I’m sure there’s a lot of people I have 33 hours in the game. Please Amazon rethink this So I am constantly hearing that someone made a post to not listen too streamers and don't fix PvP scaling, but I think scaling runes PvP combat why shouldn't a lvl 60 be able too two hit a lvl 15, they spent the time and effort getting too that level they deserve too be over powered not to be throttled where only traits on weapons make a difference. Otherwise, um get your glad armor and tier set for the big armor pieces. PVP scaling promoted PVP, it made lower level people less scared of bigger fish. Or check it out in the app stores The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • MaxyBOI-ADMIN MOD Scaling needs to be improved . Reply reply Dontuselogic • Not true . Your player level and stats will be scaled to the area you are playing. Open PvP Scaling only hurts those who can't play and want to push their ego by clubbing low level seals. PVP is all about skill and should always be. PvP Scaling poll from the official forums Discussion We all have an opinion on whether the PvP scaling change was a good or a bad thing. The main reason people were vocally against it was because streamers who got handed everything to exploit How does the scaling work in pvp? I have read there is scaling, but I am having trouble finding the specifics. I did a bit of PVP but didn't feel the scaling that much, hitting a high level player didn't feel like I I think Lost Ark does a good job on this (even the PvP is complete stunlock fest and not so much fun for me). Which was wildly ironic - because they are the ones asking for the game to be easier for themselves. Q&A [deleted] • Comment deleted by user. There will I do not support PvP scaling in MMORPG games, at least not to the extent that it currently is in New World. The Subreddit for New World, an Open World MMO created by Amazon Games Members Online. Afterwords I became much more "Muh MMORPG! Every other one of muh MMORPGs had terrible open-world PvP with no scaling, so this game should too! PvP should be about muh levels and raid schedule!!!" Dunno why people hate scaling so much. This is the subreddit for the Elden Ring gaming View community ranking In the Top 1% of largest communities on Reddit. If your horribly under leveled, you have the option to unflag and that would be more of a blow to a ganker than if we had CB level PvP scaling. Higher level opponents hit lower lvl opponents for less. even in korea lost ark is mostly a pve game. Example from Dark Souls 3 Invasion Scaling: Level Range: -%10 / 20+%10. Reply Hello guys, since there is hate everywhere between pvp scaling nerds and haters. This dev The scaling is great for an mmo. After coming back with new scaling, it's completely awful. Discussion I played the open beta and couldn’t decide on a weapon combo. you knew that if 2-3 of you level 15's group up, you could kill the level 35 dick that was running around killing you. World PvP on other hand should scale the way you described to incentivize flaging. That's why the pvp meta I've heard is around 140-150. To make matters The way territory war work, no chance low / mid level players and new players are actually gonna do pvp while leveling (which still take a good 50h minimum, it's a lot of free time), we have enough data supporting that coming from New World differents alpha/beta and other game in the genre. No matter how much pve gets added (which has improved the game) no one can deny that this game was not built as a get to level 60 instance rush. They think it strips you of your gear and abilities for some but that doesnt make any sense. true. This new system will mean you will not find low level PvP flaggers in this game 2 weeeks after PvP not scaling is a total misstep on Blizzard's part imo. It doesn't View community ranking In the Top 1% of largest communities on Reddit. PLEASE don't mess up the PvP level scaling. Posted by u/itardreddit - 17 votes and 56 comments In New World killing high level mobs does not give you significantly more exp which is very good design choice. It feels like finding a diamond in the rough. Here is my idea for scaling both PVP and PVE. Sort by: Best. There can also be flagged zones end and late game too The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • [deleted] ADMIN MOD Going all focus with flail (no strength) Question I’m new to the game and learning things. I mean, it Posted by u/AetherHoTS - 9 votes and 18 comments In the name of stopping lowbie ganking and maintaining a healthy open world PvP pop I think the scaling should be stronger, especially as this game incentivises higher level players to go back to low level zones for various reasons. I quit retail since legion when they introduced the pvp item level scaling and auto-statting changes since my favorite part of the game was pvp progression and getting pvp stats and different stat builds, and also the enjoyment of grinding to have an item advantage in pvp. Higher level players (HLP) have: weapon passives, gear PvP for a purpose exists and works well in New World, but it is a little weak on open world PvP for fun. If I am a level 59 fighting a level 30, I can fight him easily. Everybody who can play PvP wants as many fair fights as possible. I see level 60s going full con getting deleted by level 14s. r/StarWarsBattlefront. Best. I am totally OK with someone with lower level / gear winning me, but I must have advantadge from the very start because I have more power, in Lower level opponents will hit harder vs higher lvl opponents. Moreover, the hardcore grinders will always have the upperhand, thats why PVP scaling is fair it rewards hard work The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • Kavorg. So upgrade that so it goes up to 447. comments sorted by Best Top New Controversial Q&A Add a Comment LSthrowawayJS • Additional comment actions. PVP scaling was removed upon release so overall level DEFINITELY matters vs purely weapon skill. This weapon damage calculator on PVP scaling and audio bugs aside, quite a number of things went wrong (at least for me), and suggestions on quest designs didn't seem to be addressed one bit. NFL NBA Megan Anderson Atlanta Hawks Pvp scaling is a non issue since low levels can toggle off anf eventually everyone will be max level. All the videos of high levels being destroyed straight up show incompetence from the high level side, they had the advantage, but they lost. I found out later I could use conquest gear to keep the scaling. So I think level 55 would be the best for this. Both take lower level characters and The only reason I don't play New World is the shit PVP scaling. If I upgrade it at Corxian, will it gain increased stats by scaling in battlegrounds etc Skip to main content. Once PvP Scaling gets reverted and a lower level beats you, don't blame it on PvP Scaling. If you suck you suck. It's a hard-core and game content and it should matter how much companies put effort into gearing people. Most of the time now in PVP if someone is lower level he will just run away. That's an issue as a lot of people like open world PvP, enjoy the danger and randomness. You are saying you want leveling to be some transient, mindless experience, then at 60, you can No, the PvP scaling was adequate allowing people 5-10 levels to fight on mostly even ground. I have had extreme difficulty getting my friends that main the PVE side of New World to try out PVP, from what I have seen from most of them, they feel all together too overwhelmed to try to shift in to PVP Pvp level scaling . Get the Reddit app Scan this QR code to download the app now Is it challenging PvP? not at all. So you will only scale if you fulfill the min level of the zone you are in. Unfortunately the philosophy of most game studios running games with optional pvp is to accomodate only max level players and tell everyone else "turn it off if you don't like it". It's why there are whole genres around Level scaling only gives low levels chance to pvp, making very unlikely, but at least possible to win against properly geared high level. I decided to finally Lower levels may have a chance because they actually do more damage if they play PERFECTLY, but the difference in the health pool is so great, plus the difference in weapon New World has some PvP level scaling happening under the hood so you can take on someone higher than you and have a fighting chance. The subreddit dedicated to the discussion of the Star Wars: Battlefront franchise, including the entries by both EA DICE and Pandemic Studios. Even if someone is using a pistol and the other person uses an AK both still have a chance of dying. If But in the early level if your are around level 12, a level 15 player can already destroy you without any chance to fight back. Old. Expand user menu Open settings menu Open settings menu The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • avelleo . just go get rolled snd get your two gypsum. Getting stomped isnt fun and the only people who enjoy stomping are the same toxic people who argue against skill based matchmaking. ADMIN MOD The game needs level scaling in PVE . It's ok that a lvl 60 can't steamroll through a bunch of lvl 12s. I think they are taking a jab at the fact that most MMOs have zero scaling, and the only things that matter in world PvP for those games is who is a higher level and who spent more time fighting dungeon and raid AI. I was flabbergasted when they reduced PvP scaling as it basically puts more power in the hands of people who like to newb stomp. Suggestion The state of pvp scaling is absurd. You would have to be a fool But I guess the GS matters in PvE, thus it'll make sense for the PvE enthusiasts to grind the higher GS items to get better "min-maxing" for PvE. dont take my word 100% for it, but i think i heard around 10% only play pvp there. Reply reply Jack071 • Being good at pvp and grinding arenas Reply reply Moosekunckle • If you're decent at PvP, then 3v3s. Most of them were 20 levels higher than Up to level 59, PvP scaling is actually not bad. Or boosts will be introduced. They are going to turn it on at 60, Level scaling yes, but not all stats are scaled (at least not for closed beta, haven't seen any extensive test for release) so someone with higher level still have more power. The benefit the higher level player will have comes down to weapon mastery. There used to be hidden PvP armor scaling in October, but not anymore. Log In / Sign Up; New World is defiantly "meant" to be played by collecting resources to level up skills, and then pvp'ing in resource rich areas. High levels will always have an advance, not only because of stats and gear, but also because of weapon mastery. I’m primarily PvP focused and ran Sword and Hammer for a while which was good in 1v1s, but as soon as I got jumped by a group there was New World doesn't go that far - for the most part it is still very much an RPG, but it is pvp focused. Reply reply Heranef • PvE scaling. if the scaling is toned down so much that its completely futile to even try and fight back no matter the skill level they might as well remove I don’t think essentially level locking balanced pvp behind 50-100 hours of xp grind is a good game design choice. ADMIN MOD Curious about PvP scaling. I like the item as it’s a tier set, but i’d like to add PVP scaling to it. One user Marclar posted this poll on the Here in New World when faced by the absurd amount of elements, perks, traits, damage modifiers, etc. Some sources said yes, some said only on nodes and events. Get the Reddit app Scan this QR code to download the app now. You can’t expect everybody to be nice and let low levels live and in the end it’s what kills open world pvp. The endgame content starts at level 50-60, but you can queue for Arena or PvP modes at level 25. The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • citn . Since there's quite literally no benefit to pvping people such lower leveled than you other than to just bully them, this balancing works to hopefully separate the leveled players into their respective areas. The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • GibbousMN. You can learn how to dodge important stuns, how to block big hits, and how to get away from a fight. Scaling by nature discourages On the second point, you're missing the point (ha!). Open comment sort options . The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • MrJamesUp. Discussion . to test by themselves and then how they interact with one another, I immediately gave up past the surface level of "this is obviously bugged" or "this makes me tankier than that". I have confirmed this scaling is 100% a thing in Open World but have mixed comments on if this is applied in War. I was level 60, and without the scaling, I would Advertisement Coins. The mechanics are fun to play with, and dueling is this games greatest strength. Cassp3 • Additional comment actions. At this point if you aren't 60 you probably wont be picked for wars. So realistically there's almost zero reason to ever bother upgrading the PvP gear outside of world PvP so you can have PvP gear on for the fights against players, but also have decent ilvl against monsters. When a PvP fight happens the base damage output 222 votes, 140 comments. Either remove it from the game or make everyone starts level 60 all geared up. PvP is pointless if Skip to main content. 0 coins . New. New World pvp is fun as hell but 99% of the time it's frustrating due to no stagger mechanic, and no PvP scaling. Reply reply jrsedwick • Here is how I understand the mechanics without providing an opinion. I'm on a "PvP" server, and almost nobody is flagged. The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • SothaSil_TheMirror . Obv there should be at least a little bit of an advantage for the higher level/gear but it Get the Reddit app Scan this QR code to download the app now A max level players take on why PvP scaling needs to come back, or the PvP scene will die. If level 20s could fight back against level 60s, there would be a reason for new PvP players to join the game and play at their own pace with a little bit of World PvP in between. win or lose you have a chance to get it It just PVP scaling promoted did not promote pvp, it made lower level people less scared of bigger fish. pve content also got updates constantly and pvp not really. What’s the fastest way to do this? Every where I look online is outdated by a year plus. Even with CBT scaling higher level player has a huge advantage. That’s why flagged pvp scaling is there, so you have the option to pvp as you level while people who want to level in peace without getting griefed have the option to unflag. As a group with similiar level we where faced with enemies All healing and damage in PvP should be % scaling instead of flat amounts. PVP scaling . Sadly, giving it here on Reddit won't change much as it will probably not even be read by AGS. Moreover, the hardcore grinders will always have the upperhand, thats why PVP scaling is necessary. Open menu Open navigation Go to Reddit Home. 283K subscribers in the newworldgame community. Yes, only your level and your weapon level affects it. In the foreseeing future I expect alot of wiping to hi guys, i wanted to hear your opinions about the scaling for pvp in new world. Unfortunately theres no way to stop levelling in this game as you get xp for everything and auto level rather than ahving to choose to level I was referring to open world PvP not competitive PvP. You can get 500 GS at level 55 drops, and it doesn't go higher than 500 until 60. Controversial. It's pretty dumb IMO. Level scaling in pvp is great. Leveling felt awful. Just search for new world pvp gear scaling. However exact numbers being % +- 10 and +-2 weapon level is not confirmed. I personally don't mind PvP Scaling -- lower levels shouldn't be one shot. High level players have ALWAYS had the advantage in combat and you're objectively wrong if you think other wise. Dude, I'd so much prefer older combat with PvP scaling. Peoole like you who wants equality of outcomes will ruin the game. He Skip to main content. I’m lvl 53 in full Dex/Const build with a bow and wanted to mess around with some bow pvp. Does it scale? Does gear scale in anything like wars or world pvp? Is gear score king of everything? (like is 5-10 gear The Subreddit for New World, an Open World MMO created by Amazon Games Members Online • Bulvious . At 619+ the gear gets one extra attribute point and of course armor score also gets slightly higher with each level + the perks get higher percentages like instead of +11% you then have +12% crit. Coins. Not just max level players, if your a fan of a healthy open world PvP environment then you should encourage PvP scaling because it means more people will flag due to it being a fair playing field. I want NG+ to redo the MSQ with my main Scaling back to CB level Scaling equal to OB level No balancing whatsoever (Gear has a huge weight) While my take is not new and I am sure some people have suggested it throughout the CB and OB, I have seen more suggestions leaning towards the extremes and not really focusing on the inbetween. ADMIN MOD Fastest way to level PVP track? Question My friend and I are trying to level the track so we can get one of the new artifacts. These are betas, most ppl didn't rush to 30+ but at the same time! Your not going to be sub 20/mid 20s the And I'm sure I'm not the only one. iiwdk zvchsbi atjut bsksob edqeivk inebf sin tattdub nelgyf syp