Focusing aim assist mw3 reddit. The issue is that Aim Assist is tuned strongly.
Focusing aim assist mw3 reddit Rotational aim assist is this invisible hand that kicks in when your character is moving. Another thing they do is aiming at a corner while slightly strafing to get the lock on effect. Second would be that once you are on standard, the thing that makes aim assist broken is rotational aim assist which is the part that tracks for you and kinda sticks to the person. My aim has zero assist. The only thing to be wary of is using Rapidfire macros in COD, which will trigger Ricochet and get you shadow-banned if the timing is too fast. It's not even Target Acquisition Aim Assist (Left Trigger near enemy snaps to the enemy), it's Rotational Aim Assist that's the problem (Left stick is moved, Aim Assist is basically pulling hard towards the target. Both of these sensitivities are the most common in . This is why you weren't always getting beamed by weapons outside their effective zone. im not good with controller like my movment is complete ass but i can feel how strong aim assist is. I’m using mouse and keyboard on my zen in MW3. And Aim Assist in Warzone and multiplayer works the exact same. I've done every setting change suggested on every sub that talks about this and nothing has changed. Set weapon fov to wide . Again, it might be my imagination, but the G36 (or whatever its called) appears to have more assist than some of the other ARs. I would be very surprised if there was any effect on the aim assist. The world’s best aim trainer, trusted by top pros, streamers, and players like you. Looks like the update they did for MW3 on release where it swapped from MW2/Warzone/DMZ main launcher to MW3 as the main launcher got all the CST files mixed up in how they are read. When they took AA off of snipers in bo3/4, no one who was actually good at controller sniping complained. Aim assist in general just needs a massive nerf. Upgrade your FPS skills with over 25,000 player-created scenarios, infinite customization, cloned game physics, coaching playlists, and guided training and analysis. I've only been a console player so all I know is controller and aim assist is something I usually don't mess with. Hecksmith (guy who basically exposed how strong rotational aim assist is and how to best use it) tested between mw2 and mw3 for differences in AA and found no difference. com Nov 11, 2023 · For most people, the best aim assist setting in MW3 will be Default or Black Ops. I've played with a controller Nintendo 64 lol. Aim assist and the settings you can tweak in aim assist are broken. pc should thats because you played a game that basically aimed for you for an entire year. I can feel the aim assist slowdown in Firing Range / Private Lobbies with recruit difficulty bots. On top of that I can take 1 or 2 hits with full plates and be killed. this aim assist gripe is from older issues and is in no way an issue in current state of the game. Im seeing a lot of people saying PC players have no right to complain because of this and that and how aim assist makes it fair, it doesn't. Which just further adds to my point considering MW3 has aim assist and its broken, so why not use it. But these recent titles the aim assist is so inconsistent with how strong it is, some times its Insane and making me turn to follow them but stay aiming So I know all about aim assist in the single player campaign, that's huge. . That doesn't have to do anything with my mindset or damage fall off of individual weapons. Then I’ll try and use the m4 or mcw and I’m getting zero aim assist. You get both aim slow down and rotational aim assist on keyboard and mouse, just to a lesser degree. As a person that has played from both sides of the spectrum you are going on about, think about it, the only benefit a console player has over a PC player is movement, PC has extreme benefits in ttf (time to fire) and accuracy, meaning a PC player is guaranteed to shoot first against a person playing on console as well as shoot 2× more accurately. Used to go 70-15 in games. I'm currently experimenting with/using Focusing and Precision mostly, but Focusing can be an issue in CQB (until you get used to adjusting for it's out-of--hitbox stickiness). Its most definitely not a placebo. There’s no difference on console, aim assist is non-existent. The game quite literally aimed for me. But I will admit it’s probably just because I chose the wrong aim-assist type along with other factors. So when you come jumping or sprinting around the corner the aim assist starts moving before you even come around the corner. With focusing I don't notice to much difference. A mouse with aim assist isn’t an aimbot, but it is much easier to land on the hitbox due to the gravity effect of AA, which works best at mid to long range. Is this a bug? Now I go negative most games and a sometimes i empty a whole mag without a kill, especially left stick strafe feels nerfed. Faze Scope, he can aim extremely well without aim assist however he gets this great aim AND aim assist; thats the problem people don't think about. you do also need to keep in mind aim assist only kicks in after a certain threshold of dead zone is passed on the controller or something stupid like that, correct me if im wrong. See full list on ign. Normal and Black Ops are virtually identical now, same with focusing and precision. Aim assist is a lowering of your sens around a target. This being said I use the precision aim assist as I find it doesn't have this issue. Hello u/SmellyMunter, thanks for your submission on r/CallOfDuty regarding Mw3. Switch AA off from time to time for a couple of matches and then turn it back on. People wiggle their left sticks to make sure rotational is Aim assist sucks when you’ve got 2+ enemies in front of you and you snap onto the wrong target and unable to move to a different target Reply reply More replies I don't know how people are having this perfect aim an lock on with so called aim assist. I do agree that gyro is way more skillful as its your own raw aiming and your not being assisted. were actually going to have a skill gap this year with movement and gun skills no more timmy's sitting in a corner ads'ing a doorway for half the Welcome to the COD subreddit, a community for fans to discuss Call of Duty® The aim assist in halo infinite is so strong that they eventually added some aim assist to keyboard and mouse to try and even it out lol. Having high FOV makes the image squish more towards center and pushes frontal view outwards making things in front of you appear further away. The dead zones on the stick were catching me out… they are 10 by default so I wasn’t getting aim assist for the smaller stick movements which just meant I went from tracking or moving to not and missing shots… It can be a bit disorienting trying to practice keeping a player centered with a fast ADS, so I would recommend starting with something quick to aim but not TOO quick to aim. Thats cos it's what you're used to. My biggest gripe with Aim Assist in Mw3 is half the time it just doesn't work. But does lack stickyness when tracking. It’s not as blatant as in Halo Infinite, for example. If it’s frustrating you should keep practicing. A game like Titanfall that has very strong aim assist had all its pro players using aim assist in tournaments to the point where using controllers was banned in PC tournaments, nobody played with aim assist off because it was just a massive disadvantage for no reason, wanting to be a hipster or "skilled" and the failing because you can't track Add an Orbital Aim Assist Smart Action for the same reason. Please be aware that all content regarding Call of Duty: Modern Warfare III (2023) needs to be posted on r/ModernWarfareIII. we are not the same This isn't a compliant but an observation. ) on console and did fairly well, top fragging alot, I hated aim assist, mainly cause it felt like anything good I did i would mentally downplay simply cause i had a unearned handicap, and it amazes me to see I feel like they build the game engine and aiming mechanics around aim assist, and if you are one of the two or three MnK players in a lobby, everytime an enemy comes into your aim assist bubble the engine has to continually perform extra calculations to prevent aim assist from kicking in, which adds stutter and delay. For recoil control, check the Shared Configs section of the XIM forums, or make your own in Workshop. 3 on mw2 but man the aim assist feels different on this game. You can't call dynamic "aim assist" when you can turn aim assist off and feel 100% of the improvements lmao The reason it's gotten so insanely easy to aim is that we're improving the controller peripheral with a genuinely great inovation, dynamic, AND aim assist is simultaneously stronger than it's ever been. Just have aim assist on or off toggle and get rid of dynamic, black ops, focusing, and precision. ADS multiplier is preference, but most just leave it on 1 as far as I know. But if you go to the fire range, you won’t notice it with focusing/AA, in hip-fire when you go to the closest dummy and it moves you’ll notice that when you’re strafing your aim won’t follow the dummy. Jan 10, 2025 · What are the best aim assist settings for MW3 on PC? The best aim assist settings for MW3 on PC depend on your input device and playstyle. I can aim nearly as good without aim assist as I could on mkb at this point. It's broken, and basically cheating. Is it just my imagination, or is the aim assist different for different guns? It seems to me that the smgs have little to no assist, whereas the ARs clearly catch on to targets better. So the setting is supposed to do "strong aim slowdown that only kicks in when close to the target" but it doesn't even do that. I personally find that aim assist can slow down the aim too much even when your off target so finding the target again can make aim assist annoying rather than helpful. Before anyone says anything this has always been my go-to setting in every cod game. Aim assist in its current form is ridiculous. Precision and Focusing have vastly worse "Rotational Aim Assist" which is the strongest part of Aim Assist. I tested this. I’ve tested this for probably 25 hours now. Either you or or your enemy can trigger rotational aim assist through movement. I'm pretty sure 2 sens in the old COD games is similar to 4-4 in modern COD, and 3 sens back then is 6-6 now. Don’t ask me how it affects it but it does. It modulates your sensitivity based on the different tension zones in a stick to even out the amount of pressure you need to put on the stick to get one arbitrary unit of response in the game, throughout the stick's entire throw range. That’s the tradeoff you get for aim assist with a mouse. We are covering two different sections in this article to include the controller and aiming tabs when it comes to the best aim assist settings that Call of Duty League (CDL) players use. It feels fair where it’s at imo. Rotational aim assist is only active when you are moving so what you want to learn to do is to strafe to the side in order to make minor adjustments in aim. Aim assist is broken for close to mid range fights. The beta feels a little funny to me when it comes to aiming. Aim assist is pretty much inconsistent on MW3 and I’m not even complaining it seems it bit fair and considering I saw a post a month ago it looks like it’s PC players with controllers that are complaining about aim assist that’s now inconsistent. I will often shoot someone first and die first due to their movement and my inability to hold aim on a controller as well as Mnk. Such as, if your gyro is active only during ADS, does that mean aim assist is active during hip fire? thats because you played a game that basically aimed for you for an entire year. Turning on aim assist basically gives me blatant aimbot. no cause bro I use precision and focus aim assist settings just depending on how my aim that night, but when I started playing mw3 neither of those aim assists seem to kick in at all. By default MnK is stronger and without it it's unfair. Edit: the down-votes are fascinating to me. But it feels like there is none at all in online multiplayer. I mean you had aim assistance in MW1 and MW2. I feel like I have to switch between different aim assist settings when using certain guns to actually feel any aim assist. BRB gonna go try this out with the left stick moving more now and see how it effects my games I play on mouse and keyboard, and can tell aim assist is there for controller players, but it’s not nearly as bad as people make it out to be. It feels like I don't have any aim assist. I mean it’s not going to be an aim bot, u need to have your deadzones sensitive enough that you abuse the rotational aim assist. There's been plenty of videos made (and some have been posted here in the last couple months) of how this game (and MW's) aim assist leans more towards aim bot. So I usually use focusing and precision aim assist and it used to slow down whenever aiming close or missing the target. I was literally Aimbotting kids and I usually have good aim but I literally didnt have to make any micro adjustments with my thumb. Dynamic makes the most sense for aiming by far, fast for big movements and slow for small, precise movements. To be fair aim assist is different in MW3 than it was in MW2. The aim assist in halo infinite is so strong that they eventually added some aim assist to keyboard and mouse to try and even it out lol. I have nothing against aim assist or those who use it, but I choose to play without because it throws me of quite a few times. Slowdown Aim Assist, true to its name, slows the users aim by a consistent, but scalable amount based on the user’s sensitivity, to allow the user to have better accuracy overall. It's simply how aim assist works. The most common settings among top tier (pro) players is: dynamic aim response curve, with around 6-6 sensitivity, and standard aim assist. 2+ kd player who’s always said aim assist is not OP bc it doesn’t work for shit…. Close quarters favours native mouse input because of the unlimited turn speed vs capped turn speed of a XIM. I think black ops aim assist feels better right now. Also Try 6/6. I'd like to first mention that I don't necessarily care for Aim Assist. So left stick and keep moving tl;dr. Apr 19, 2024 · Set yourself up with the best aim assist settings players can use in MW3. I use aim assist in other FPS games, but not for COD. Those aren't aim assist types, those are aim response curve types. Many years ago when i did care about my KD i started every COD session with a 15min Bot Match without aim assist and then jumped into the lobby with aim assist, this will on the long run improve your muscle memory and will make you feel more the aim assist I don’t like the aim assist in this game. Its just that if you want to be the best you should use the advantages the game is offering and aim assist is that advantage. As someone who grew up on cod (black ops 2 etc. Mnk is purely based on your own skill. Was using standard but it kept dragging my sniper aim away on the team death match so I turned it off then when I went back into resurgence I was getting bested every time, then I realized the focusing aim and I seen on kill cams people tracking me with there aim like bots beforehand thought I was tripping then I tried it and wow what is the point if you can't compete with it even standard has aim "assist" is pathetic in a shooting game. The complaint is that aim assist has become so strong that even bad controller players can get some kills off on better players with aim assist doing the majority of work for them. Smoke is just a visual shader anyway. Sounds like you haven't played in a while it's going to take a minute. I use the type U literally have to be almost a pro to compete with controller bc their aim assist is so broken like ur reason are literally only true if u mastered your aiming, if u come on this game with average aiming as a kbm, u will die to below average console players, the aim assist is a broken mechanic, why u think there’s aim assist guides rn🤣 Dynamic doesn't really have anything to do with aim assist but it's a great controller innovation. You can get extremely good with a controller without aim assist. I do not get any aim assist in my fights at all. An have 0 recoil visible at all. This is the reason why I decided to google things, which lead me to this thread. I have to pretty much drag my mouse across my entire mousepad just to go 1/4” on screen. One more way to abuse aim assist is the sens boost. PC players shouldn't need to switch to a controller to use aim assist just to be competitive. OP is identifying that Aim-Assist isn't a win-switch, and this is being seen positively; but to invert the argument to say Aim-Assist isn't strictly necessary (or always beneficial) is seen negatively. It would be harder to create an algorithm for aim assist that would somehow take this into account than to just leave it as it is. It's just that this sub has made it seem like aim assist does all the work for you and gaslit people when in reality people are just getting beaten in the regular fashion and instead of adjusting they come to reddit and cry about aim assist. This isn't a typical " I tried a controller " type of deal. Many players don't even understand they are not aiming themselves. A community for FIFA career mode players who want to take a more realistic approach to the game mode. If your post is relating to Call of Duty: Modern Warfare 3 (2011), you can safely ignore this message. Came back a few months later after MW3 released and experienced this too. God damnit I’ve been bitching about rotational aim assist not working for me for so long and nobody has explained the left stick has to be moving for it to work. And for aim assist, anything below 50m is exactly that range, short to medium. OR do what halo did and give mouse n key partial The only other method I could imagine working is rotational aim assist has the human delay, then works for a period of time before cutting off, generally its prime focus is to help deadzone and tracking - so if we nerf the strength and duration of tracking it becomes more player focused. It should be same as mw19 and leave it as that. pc should Played some shipment (dropped 100+ kills cuz fresh account) The Aim Assist was INSANE compared to my main account. On PS4/5, there should be absolutely zero aim assist when gyro is active… something Interesting to investigate might be seeing if aim assist is active during times the gyro is not active, but you still use the gyro under some conditions. Everything feels great movement wise and stick sensitivity but when I ADS near a target my aim pretty much comes to a complete stop and I have such a hard time adjusting my aim to the enemy. I feel that Aim Assist benefits longer gun fights (Core, WZ). Also, in your HUD settings, there is an option called center dot. I recommend it heavily, as it can be way easier to focus on rather than using your crosshairs. were actually going to have a skill gap this year with movement and gun skills no more timmy's sitting in a corner ads'ing a doorway for half the Welcome to the COD subreddit, a community for fans to discuss Call of Duty® Tired of pc players thinking it's harder to play on pc thats a misconception it harder to learn to play games period on pc yes but the advantages in cod with playing on pc heavily outweighs the aim assist and deep down you know that. But according to a CS:GO review I was reading the other day, aim assist exists in multiplayer too (they were actually saying that people are so used to it) but I don't really see it when I play. The only time I really think aim assist should be tuned down or removed is for jumping and shooting at the I stopped playing to focus on Zelda and get back to Jedi Survivor. Will never forget in the Battlefield competitive scene when we finally had the ability to turn off aim assist in the server settings. The aim assist in these last couple of CODs sticks to targets and pulls your reticle along with them as they move. A top PC player will still wipe the floor with controller players - M&K is just a superior toolset for FPS games. Just the range for when ADS kicked in was much shorter depending on weapons. Once you turn aim assist back on it will work again. Use standard instead for your aim assist (look up xclusive ace video on aim assist in modern warfare if you wanna know why standard is better than precision). set it to affected. The only thing that you can do on console is turn off cross-play, which might make gameplay seem “fair” but in reality this game plays terribly for console/controller players - high ttk + faster movement require tracking, tracking requires NORMAL aim assist. Once it feels like you can comfortably fly around the map cleaning up shop it’s time to turn aim assist on. And aim assist on target for the most part. Standard and Focusing will "track" targets while Precision and Black Ops will have a seemingly stronger initial aim assist effect -- maybe due to the aim assist zone being smaller and so more accurate and a little quicker -- but will not "track" targets. ) Took me all day and I turned off aim assist and then back on and it fixed it. Tired of pc players thinking it's harder to play on pc thats a misconception it harder to learn to play games period on pc yes but the advantages in cod with playing on pc heavily outweighs the aim assist and deep down you know that. I play Hardcore 99% of the time so it doesn't really affect Hardcore modes (or so i thought). The aim assist is out of control. I have had to get use default or black ops aim assist and it just messes up my shots cause i overcorrect with that heavy of aim assist Step 5: Boot up MW3 (this will create a fresh new config file and hopefully fixed aim assist. I've played Call of Duty for about 20 years so I am used to the normal aim assist feel that COD has always had but the MW3 beta feels like it doesn't have it on and it's throwing me off. Using it now in the firing range and it feels insane. Ignore the YouTube simps, they are all cheaters who make you think DS4 is what makes them OP, literally go bin yourself a scuff envision until you get one that can have the deadzones on 0,1 and you won’t even need DS4. Stand at the far left corner and move your aim through the right dummy with default and precision aim assist. 90 or 5/5 1, along with dynamic aim response curve type. It’s isn’t as much “weaker” as it manipulates camera focus. Use your right stick to get on target then only make minor adjustments as needed while still moving your left stick. One moment it feels sticky, next I can’t hit shit. And it's set to linear ramp, so as to have more consistent and graceful aim, and less "snapping" Also train on veteran level bots in a private match, They have legit aim bot. Not sure how people get clips beaming other players from across the map. When talking about response curve types, I'm pretty sure 90%+ of pro players use dynamic. This plus aim assist appears weaker since the movement is calculated slower. The issue is that Aim Assist is tuned strongly. Ive found playing linear/standard is way better for recoil control and aim assist when there even is aim assist just my opinion, im on the same boat as you man sometimes i feel like there is no aim assist. You can't tell well from the firing range because the targets barely move, but it massively helps with tracking moving targets, which is very important. let pc manual aim chads play amongst ourselves only while the peasant aim assist control console scrubs can roll around in their own filth together. I saw sledgehammer acknowledged some aim assist problems but they were vague on any potential fixes. I'm tried of losing engagements to controller players who can snap on and not miss. However the problematic one is the "rotation" one that triggers off your left stick when you move / strafe. That said, Aim Assist works best on short to medium range. We were created as an alternative to r/FifaCareers for people to share their attempts at making realistic career mode stories and get them the recognition that was sorely lacking on the larger subreddit. However, you’ll want to try out Precision and Focusing to see if they’re right for you. Things like that annoys me the most. Which is fine, cause it’s actually working as intended and is 100% needed for the majority of players. How can I improve my aim in MW3? To improve your aim in MW3, focus on good positioning, smart decision-making, and strong fundamentals. Check out some of the rainbow 6 aimers. How do other PC players feel about the game becoming basically unplayable unless you use a I know how Aim Assist works you dingbat. The aim asssist feels so inconsistent idk what is. Aim assist in mw3 is just as strong as it was in mw2, anyone saying otherwise is lying or mentally deficient. Lets say your sens is 200 and you also have 150 boost. However, it’s not slowing down when trying in fire range or in the game and that happened after the update. It's the AA that you get when someone runs through your crosshairs and your aim gets dragged following them. yeah mid to close range fights as a m/k player i lose them most of the time on warzone specifically. The #1 news source for Call of Duty is now on Reddit! Subscribe for all the latest Call of Duty news! for Modern Warfare 3: Sensitivity, aim assist, movement Default aim assist, dynamic response curve, then make sure to always be moving with your left stick either strafing or diagnol. I'm also using the focusing aim type instead of default or black ops. Aiming just felt weird in the beta on KBM, funny enough I was doing 10x better once I plugged my ps5 controller in , the focusing aim assist doesn’t miss lol I’d recommend not to use precision or focusing at all. As for right now I've been using the "Focus" aim assist because when it comes to a head to head fire fights you need to be precise and you cannot afford to make any mistakes otherwise your dead immediately However though other then "Linear" and "Focus" for some reason the "Aim assist rotation" doesn't work that needs to be fixed For example, I use the DG-58 some and I notice the aim assist working when my aim assist is set to focusing. Start with the settings outlined above and tweak from there. I just laugh at the fact this game has tournaments and they don't turn aim assist off for console. Average KD of 2. Wᴇʟᴄᴏᴍᴇ ᴛᴏ ʀ/SGExᴀᴍs – the largest community on reddit discussing education and student life in Singapore! SGExams is also more than a subreddit - we're a registered nonprofit that organises initiatives supporting students' academics, career guidance, mental health and holistic development, such as webinars and mentorship Set fov to 100-120 . But you need to know how to use it. this is what its like to play a game that actually requires gun skill instead of just having to have your cross hairs near the target and the game does the rest. At full stick tilt your sens will be 350, but as soon as you enter the aim assist bubble, no matter how fast you spin, your sens gets decreased to the base max value, 200 in that case. Precision has way stickier aim assist and the speed up is instant once the bubble ends. No matter which sensitivity + aim curve + aim assist + deadzone settings combination I use, things still don't feel right. It’s subtle. When you reset and settings on your controller, calibrate it, or change the polling rate, it will barely keep aim assist. The difference between the 4 presets especially. Basically the aim assist you are describing is the "normal" aim assist controller should have. People that never play it think aim assist is like in zombies with deadshot, but it's not that strong, however it is removing a large part of skill gap. Since Reddit allows for only 6 polling options while there are actually 12 possibilities, I've made an external poll for those on console who are interested (linked above). So I don't know how anyone on controller gets this massive high aim assist that basically locks onto the target for them. Aim assist types are standard, black ops, and 2 useless ones. Rotational aim assist is the aim assist you get when AA automatically compensates for movement. You just press ADS and it immediately directs the crosshair to the target. lobcwmzpseyrijzefgkwjtfkzbtdrwngnkinsntdyviphvfvpki