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Unity text not showing. 5) and I’m having some strange issues with Text Mesh Pro.


Unity text not showing 14f1 with the VR Lightweight RP and TextMesh Pro 1. When I open Unity the buttons look like this. Adding an Outline to a TextMeshPro Text. This was not mentioned yet in the thread as a possible cause for input field text not showing when typing, and could be useful to others who happen across this post imo I have a problem with my unity project, when I insert a UI Canva and a button with text, the text not showed up, I tried to increase the font size, the opacity, change the text color, every possible solution, any suggestion ? So, I’m trying to make a button BE an image, a . Everything looks good when I run in the In my project the GUI text has been renamed “readout”, in the transform the X, and Y positions are set to . Reading text from file changes the text? 2. All I want to do is create at OnClick function and link it to my button. I just upgraded to 4. I’m writing a string to a UI Text element through code, very simply, like so: storyText. That should solve your problem. The same happens if I start Play mode and exit it afterwards. Modified 2 years, 9 months ago. 30f1 TMP version was 2. The game object is still there in the hierarchy view I have a very, VERY bad problem. When I place that image on the button with a Sprite Renderer it shows up in game view but, I don’t know that will still be clickable button when it comes to game time. Alternatively you can make Text text; public and hook it to the actual Text component you want to change by drag-dropping the Text-component object into the Script component's Text field. Hot Network Questions Difference between "blow a fuse/gasket" and "have a fit" E/Unity: NullReferenceException: Object reference not set to an instance of an object. 1f1 + wine 1. I type my preferred text in the text box. Unity provides two options for creating text elements: the legacy Text component and the newer TextMeshPro. I’m having a strange problem, and one that’s only started occurring today, even though I’ve been using the same story system since October. Not all code has to do with GUI. Everything works fine on my devices and on testers’ Most of the times, restarting Unity and Visual Studio should fix this. 3. font data is selected. Not sure if changing to new Here is the script for my box, it is displaying the box but the text ("Press T") is not showing up. I also don’t really know how to format this post, so please bear with me sweatdrop In my game, the player is prompted to type in their name in an InputField. Last blocker to release an app. UGUI. Collections; public class ShowScore : MonoBehaviour { static int highScore = 0; public Text guiText; void Start () { PlayerPrefs. It only shows some weird polygons. the input field I have for getting username for my leader board will not let anyone type inside it. Inside the game editor I can click the buttons and move the sliders. The Text UI component shows up fine, Text mesh, however, is invisible in the game view, and so is TextMeshPro, however, both are visible in the Scene view. OpenURL in Unity works in inspector (PC) but not in Android So recently I’ve had this werid problem with TextMesh Pro. I’m don’t have any other textmesh pro objects, meshrenderer or ugui, I just added a canvas and didn’t change any settings, and it’s not showing. All the UI text throughout the game was GONE. Everything else however, does not display text. I have a scrollview with all of the skins, and that works fine. Why is there no "Text", but only "Text - Text mesh pro" when i try to add it in UI? Hot Network Questions Why does a single SSL handshake fail due to Unity Button text not showing on some devices. Recently I was working on my game. Make sure you open the script Hi guys, have a question about TextMeshPro. Viewed 3k times 2 . 23f1. Symptoms. GetInt ("highScore", highScore); } void Update() { guiText. Just build the game and deploy it to your device and the keyboard should open when you click on the InputField. TextMesh-Pro, com_unity_textmeshpro, UGUI. This occurs in Android Pie devices when “Target API Text consumes mouse events by default, meaning that if the text rect (not the actual text) overlaps a button, it will consume your input. Purple blocks indicates missing shaders or materials. My Canvas is a Screen Space - Camera Canvas with “Scale with Screen In this video I am showing how to make text visible on the UI in the Unity development environment-----Keywords-----VuforiaUnityAugment Hi everyone, I’m a huge newbie to coding! I was following the Scroller Shooter Tutorial and making tweaks to the code to make it work for my purposes. Any idea? System: Windows 10 (build 1803) 16GB Ram tried both, the iGPU an the Unity Window not showing text #46. The trouble is that for some reason, the scroll bar will not allow me to see all the values, it cuts the last one or more off. If my canvas is set to ScreenSpace - Camera, my canvas move along the camera (which is normal) If my canvas is set to ScreenSpace - Overlay, I can move my camera and it moves the canvas, but no the text. Delete the current gameobject and the guitext in the scene. The legacy TextMesh and TextMeshPro which work standalone without a Canvas and are used and positioned like 3D objects. I’m wondering if anyone has run into a strange problem like this before, or has any suggestions about what might cause it. I’m guessing it has something to do with the size of the scroll bar, but I have played with The problem is that TimeBar object is instantiated and destroyed after bonus time expires, but I can't see the time bar and the text on the scene. I see that in the text field in the inspector of the game object which has the gui text component attached, the A lot of game developers having been have a problem where the UI text shows through objects in the game. I kinda made collisions working with Debug. We are making the quick workaround by changing how the input field is hidden. Below you can find my scripts Dialogue Scriptable I noticed that when trying to do a simple camera shake script. I have the name the player types is saved as playerName. 2) When you assign str, After switching unity editor language from one to another and swith back to English, then the editor’s fonts will not be shown correctly(include shader graph window Hello all, I have a TextMeshProUGUI Component on a GameOject as prefab and i manipulate it a little by script Its actually DMG numbers, so it displays basicly only a number and sometimes a crit (Changing color, setting If you're going to put the prefab under a Canvas component -If it's a UI element- then it's ok to create a game object with text component without Canvas component. I have built a simple game using Unity3D v. 14f1. Hello everyone I have spent the last two days working on my splash screen, and main menu for my game again yeah I’ve worked on my game more than once because of my computer crashing and lost of files, but that is beside the point. 9f1, we have a simple solution now ! TextMeshPro makes good looking text and it’s now free: Remove your normal text and make a TMP Pro text. There comes warnings such as Shader warning Hello, I am trying to type using Arabic in Text Mesh Pro and some characters are not showing up. If the UI Layer is hidden, un-hide it. I’ve tried building for both Windows and Mac with the same result. text. What could cause that ? Scene View Game View TextMeshPro Text Object is not visible in unity When I insert a new Button from UI, I have a problem with Text Mesh Pro. Cause. The text shows up in my editor view however when I push play and test only the teleport point shows not the text that I'm using Unity 2021. maxpanic October 9, 2022, 1:26am 1. Text is the legacy component When I add the UI Text, it is displayed in Game view but not in Scene view. The I just created a very simple 3D game, and I used Unity UI for the first time. But the text is not visible in the gameView playmode but it is visible on scene mode. Change text of Button in Unity. I have an spinning wheel image I've imported and now I've used TMP Text to add amounts onto the image however the amounts only display in the scene view and not the game view, image below to show my project structure. I tried everything I could, changing Rect Transform, changing Font Size, changing text mode to - That the text you want to add is within the canvas borders. 41f1 Go in Project Settings > Player and expand the Other Settings tab (Desktop tab). To do so just click on the Layers dropdown to the upper right of Unity's Editor and click on . I have a glow effect for the text, and this works fine in the Editor (both Scene view and Game view), but when I actually Build and run the game, these glow effects aren’t showing up. Ask Question Asked 2 years, 9 months ago. not sure what you mean by text content. Romano Whenever I make an Android build all of the TextMeshPro text doesn’t load at all, it works fine in the editor and on a PC build. com/get-unity/download/archiveIf you have any issues feel free to comment and i will try to help although I am sti I’ve put in a scroll view into my project. I have several InputFields in the project and the compiler told me all of them didn’t have . We want user to be able to input The 3D text was too far away on the Z axis for my camera to see it. Deploy them across mobile, desktop, VR/AR, consoles or the Web and connect with people globally. This hasn’t been a problem before I don’t think, but whilst trying to set up some text pop-up on my sign post, it displays in the Scene tab, but for some reason it doesn’t in the Game tab. But visual effect show on play mode. I have various database values that are instantiated and displayed in the view. Just make sure: You don’t attach the TextMesh on the camera. spiney199 July 18, 2022, 10:48am 2. Unity Admob plugin; The application crashes In non play mode the text is there and as I rotate the Rgo i can see the text. Ask Question Asked 7 Its first option is selected but i dont why its selected option is not showing. You have to build and run it on the mobile device for it to work but TouchScreenKeyboard. 1 and I want to add an outline to specific 2D sprites in my 3D app. However when doing a build of the game, the first one shows up and then all others do not. I have an issue with my Build, where Text Mesh Pro Post-Processing doesn’t seem to be working. However the GUI text refuses to show up! I have made an empty game object, added the GUI text component, made sure it was on the UI layer, checked it Ive tried many things but it does not show. 6. derHugo. I have already attempted a number of suggested issues like setting Instancing Variants to ‘Keep All’ and making a new scene and new fonts to test if it was an issue with a 3D text using the font. 4. 0f1 and Visual Effect Graph version 14. What’s weird is that I can create new text elements and it will work fine but all text that was previously in the game Hey guys, i got a huge problem with my Canvas. Line 55 is the only line that is not working. Copy link bmontgom commented May 2, 2015. 1 (from 5. It probably will never show up in your game view because it might appear behind the camera. The item is still rendered, I just can’t see it. As you can see from the attached screenshot, my UI text label is visible in scene view but not in game view. I am trying to build a 3D game and I need to add some texts but I don't have the unity text option in UI in Hierarchy, I have other options like TextMeshPro but not Text itself But the problem is that the "UI>Text"does not shows in the menu below. you should share some code and screenshots, otherwise it is really hard to guess, what could be wrong, but still my guess is that the height of the UI. Please Let me know what wrong I Hi there! I’m very, very new, so please be aware, that I’m probably going to ask some pretty dumb questions haha. I render all the renderers (including UI) with the render feature components. but a virtual keyboard is not showing up. legacy-topics. But on iOS, a question mark is shown instead of the character. I have Steam teleporting prefab working with the steam teleport points. Any other solution that might help? Unity Discussions Button text not displayed. I tried everything, searched this forum, looked like 12 youtube videos about it - it just not showing up in Game view (it shouldn’t be visible in editor anyway). Not even if I play it in full-screen/Maximise on Play. I can convert the Sorry for Up but in Unity 2021. I don’t get that Hello, I want to use a text but “Text” is missing in UI. I tried everything and it’s not about scaling. The problem for me is that all texts in all menus are gone. Viewed 352 times I should start by saying that I am new to UI in general. How can I solve this problem? 1365×726 68. bmontgom opened this issue May 2, 2015 · 3 comments Comments. First of all, when i update to the “Unity Technologies” publisher, i’m loosing all of my UI text in the app and have to create them again. any idea why?? and how can I fix it ? Tha some of the texts are not visible in My build, and some are getting truncated as in the orange button in the above image, but Working in Unity I have a scene setup with Steam VR and camera rig. Furthermore some buttons of my canvas do highlight if i touch them, but don’t actually call the function I assigned. at first, I thought it was the leader board itself, Unity 5. We also, but this is less important, the problem occurs if i try migrate a project to a recent unity version, all text go purple blocks. Create a new guitext then create a new empty gameobject. I found a solution that takes 3 seconds and doesn't I have just started working with Unity, so I’m experiencing all the thrills and joy of learning a new programming suite from the ground up. Modified 8 years, 6 months ago. I have screenshots of the differences below for Game View, and the Build: It doesn’t seem I am making a game where the game shows an equation at the top and at the bottom, It spawns 3 fruits from the bottom and each of them has a number on it. It seems to get to the code and should show the GUI but it will not show up. 5, Z to 5, the rotation is the default 0,0,0 but ive tried rotating everything 90 degrees just in case. Secondly, after updating the Unity TextMeshPro text and string are not the same. I would suggest creating an empty project at the Unity UI text not displayed? 5. minemarcius January 27, 2016, 10:19pm 1. Please see the video below. 7 KB. Load 7 more related questions Show -I used TextMeshProGUI in my game , it’s working properly in editor but when I make mobile Build some of them text are not visible , -There were not an issue with Font size I made it in auto size , -Sometime that invisible text are blinking and I used Default TMP text. resolutions. None of the UI elements are showing in the scene view. However, I also want buttons underneath That’s because Unity’s built-in Text component is not the same as a TextMeshProUGUI component. I have set the transform positions to 0, put the text in a default layer, in the hierarchy it is not a child of the canvas. It works fine when I user normal canvas. 0. I have no idea what to do. However, I cannot connect my particular GUI text (ScoreText) with the script, i. I’ve already tried it in Microsoft Word and it works fine, I even tried redownloading the font from a different website and it still isn’t showing up Would this be something to do with the font or unity? thanks -Grady Hello My textmesh pro text is not showing in game view but it is in scene view. I use Unity to create a game and use Text to show some message,but there was a bug not appear every time, that is, the Text only show some of the context, and I set the horizontal overflow as wrap, the bellow I have a text showing in Scene View but when I go to Game View (with play pressed or not) the next doesn't show up. This is being observed on Ubuntu 18. Be aware that there was a change in the UI systems in unity version 4. 5. 28f1 personal the problem is now fixed but now i can't see the text anywhere there is written New Test but in the scene view and game view the text is empty. I will give you all information that you need to find a problem. Text not showing. The other update from “Stephan Bouchard” is note as “Deprecated”. c#; unity-game-engine; Share. Log, but I have some problems with GUI Text. In the editor and game view everything works fine. I put the same characters in a normal text component (in the left side of the picture) and it worked. How can I solve this problem? Unity button texts are not showing. BreadDonor One UI canvas isn’t showing when we maximise the screen, but weirdly, others are. It’s quite frustrating for the user who pay 70 GUIText is from the old system. 7. I have been stuck for a long time reading forums and such. The problem is that this text will not show up on screen. Never touched the legacy GUI UI in Unity before. Within the teleport points is a “teleport marker canvas text”. So in your code, make sure public variable is a TextMeshProUGUI, and then in the Unity Editor, make sure you create with the Text - Hi I am using Unity 5+ and trying to add a world space UI Canvas over my gameobject to show text, score etc. But if you're going to use the prefab in world space then you need to create a WorldSpace Canvas component inside a some of the texts are not visible in My build, and some are getting truncated as in the orange button in the above image, but it’s clearly visible in unity during play mode. We observed this with 1. #pragma strict var theDoor : Transform; private var drawGUI Hi, i am having trouble displaying Text in the Sceneview. I am trying to build a simple scene with a text message using text mesh pro. But the problem is that the &quot;UI&gt;Text&quot;does not shows in the menu below. Android devices still show the mobile inputs above the keyboard as this option I have created the UI text, called ScoreText, and, on the other hand, I have written the script that makes an instance of GUIText class, called guitext, show the current score. How to use a font you imported into unity in Text Mesh Pro. I’m placing that on the Canvas Renderer that automatically shows up when you create a button, but the image is not showing up in game view. 4k 9 9 gold badges 90 90 silver badges 134 134 bronze I have text with a canvas which displays the score it shows correctly in the editor and through remote 5 but through the apk nothing is shown But it doesn’t show score through the apk! Any help is appreciated!,So I’ve Dropdown selected option is not showing in unity UI. Viewed 83 times Unity 2d text not rendered properly in scene mode. Clicking inside the bounds of a button text triggers the button. 6f1. Is text field big enough to contain Hi, I’m using TextMeshPro since a year. DISCLAIMER: I am new to unity, and I don’t know too much about it. I have code similar The UI Only Text is not showing in Unity Version 2021. First of all, i just don’t understand which new version i’m supposed to download. Application. Game View. I’ve added gameover text to my project, but it simply doesn’t show up when oculus is connected, when it’s disconnected, text shows up just fine. I've been trying and failing to make a spinning wheel game for the past day and thought I'd try get some help from here. I have my canvas render mode set to overlay currently, but I tried world space and camera but those make the text TextMeshPro reinstalled but not showing under ''Window'' menu. The problem is tmpTexts under these Images can’t be seen. If you are using canvas you need the UI namespace as above and the class is just “Text”. 1 Unable to use TextMeshPro, only TextMesh available in Unity Code. I have tried Unity hierarchy, when the object is instantiated: Canvas settings: Update: I think I found the problem. As long as the camera position is adequate, you should see the cube. Text is the legacy component for displaying text in Unity since its inception. Within the scene view, the text was visible, but within the game view of the I’m using some UI text to display score for a simple 2D game. The failure only happens in play mode. anyone know how i can fix it? The green square is the one i am looking at in the picture Before I submit a bug I wanted to see if there was something I was doing wrong with the upgrade. i want the number to bne displayed on the tiles, but i can’t get it to work. text = storyString For some reason, though the string itself has the correct punctuation, my text in-game won’t display apostrophes or The text of a “Text Mesh Pro UGUI” is not displayed, until the Component gets disabled/enabled or any of its properties are changed. Text object in the hierarchy is correctly updating, however it doesn’t actually show up on the screen. Looks like we’ve gone from one UI bug to Unity3D text and buttons not showing in iOS and Android. MacBook Pro 2019, MacOS Venture 13. I added a script which shows a highscore, but it wont show in the game or scene view! Very annoying, I feel like I have tried everything. After the workaround is implemented, the input field as well as the text in it will be transparent. Resolution. I changed all of them to . which unity does not warn about when you I have two Text Mesh Pro boxes that have the same properties and neither of them are showing up in game view. Ask Question Asked 9 years, 4 months ago. According to this the "Outline" component is supposed to work with both text and images and I'm pretty sure I've used it before in an older version but I just tested it with a regular 3D text, a TextMesh Pro text and said 2D sprite and the outline isn't added to any of them. I am using the new Canvas UI system. Hopefully the famous Stephan_B would help me out ;)! Some Background When I first upgraded, I Unity Engine. It is a simple and straightforward system that renders text using 2D or 3D game? If 2D, do you work with the Layers? If so, does the Text got the right Layer? If not, can you Show the script which is updating the Percentage? Unity text not showing up with Oculus. Pick one system and be consistent (and I suggest you pick TMP, because it is better in all cases). Here is the code hello everyone, I need some help, I have been trying to fix this problem for weeks. Also works well in inspector. There are still some other problems that have work arounds described on other wine+unity threads that you will have to deal with (I needed to force strict redraw order, install the right versions of mono, and possibly fonts etc, I can't recall but there are well known solutions to those problems). That is not an ideal solution, but it’s the fastest and safest fix for now. It’s visible in the editor window but not in game window. 0. This community is here to help users of all levels gain access to resources, information, and support from others in regards to anything related to Unity. Also It’s a 3D object, I tried also with creating First, make sure you have a Text component on the object that has the script. e. Simply put, I want to have “animated” text that gets drawn char by char. There are two different kinds of text components in Unity. I have a prefab of a text component and I make that the child of the Content part and I don’t get any errors but I don’t visually see anything. To find the text option in unity, first you just have Created a script that adds a textMeshPro text in a gameObject that is child of a canvas. I have changed its font size, position, etc, but nothing. In the editor they work fine and no issues are present when they turn on. Bug. All other UI display fine, everything except a text or tmp In the editor I could see the text but in the game it wasn’t there. 6, a lot of tutorials will be for the As long as you call it yeah. Then create a camera that sees the UI layer and change your Cube’s layer to “UI”. Instead a text area and an OK button is shown. How can I fix this? I’m following the “Roll a Ball game” Unity video tutorial. But even after canvas the elements is not visible. In my case, the issue was the URP asset. I have a player gameobject and a Canvas object with some Text children. Problem is, i have to position the Text objects in a weird place in order for them to appear on top of my player in game mode(As shown in the pic Currently using hide input field option prevents the on-screen keyboard from showing up on devices with Android 11. I re-installed Unity, try with a new project etc, nothing. I created a Text UI, but could not see it at all. Your GetComponent<Text> (); call isn't finding a Text component. 6 unity it is much easier to do it like this: using UnityEngine; using UnityEngine. Modified 9 years, 4 months ago. Questions & Answers. TextMeshPro Text not changing, console is giving rapid errors. If it’s not Well I’m trying to get three arrays to display “linked” to each other. As soon as you instantiate or placed the prefab under Canvas it should works fine. I’ve made sure that these ‘worldspace TMP - Text’ objects are all using a font that is not assigned to any non-worldspace TMP objects, as that was listed For features supported with Unity Remote 5 see this post. 90. 5) and I’m having some strange issues with Text Mesh Pro. Add the Text Mesh Pro UI -Text Object, make sure it is a child to the canvas Set the Canvas's render mode to "Screen Space - Camera" and set the render camera to the Main Camera You might need to re-size the sprite, Hey guys, I went to the fonts folder (I’m on windows 7) I copied the font that I wanted to the desktop, then i dragged that into unity But the material is blank. Change the transform of the empty gameobject to 0,0,0 then drag the new gui text into the empty gameobject. I’ve generated a custom SDF font and created few material presets. I have already attempted a number of suggested issues like setting Instancing Variants to If a UI child in unity is enabled but is under a canvas UI. 12. No one really knows what issue you’re facing because you didn’t provide anything other than a screenshot of it not showing up, there’s no way to help. It uses “NotoSansSymbols-Regular” font, which has ↧ character at U+21A7. It just seems that when everyone else adds a Text UI, they get a box with “new text” displayed. Unable to use TextMeshPro, only TextMesh available in Unity Code. the scale has been variable from 0-1000. Do what you did backwards. 1. the GUI text is not a child of any objects, though i have attached it to objects to see if text rect was too small to fit the text. - That the text object is a child of the canvas object in the hierarchy (hierarchy is the menu on the left of your screen where the objects in your scene are listed). Unity TextMeshPro text and string are not the same. I have a project I have been working in 4. Here is my current setup with the Text component I have installed unity 2021. TextMesh-Pro, UGUI, Question, UI. Can someone help me please? Thank you! Unity Discussions Don't have Text in Ui category. Ask Question Asked 8 years, 10 months ago. Make sure the Text Anchor Preset's is correct; You should probably using "Best Fit" in the UI Text Components to make sure the text is dynamically aligned My TextMeshPro text shows up both in the Scene and Game tabs in the Unity Editor, but not once I’ve built the game. Why is TextMeshPro not showing up in game view? Hi everyone, I made this 2D game in Unity with a colleague. 10. Drag the camera to the Canvas. What’s also strange is that this is only happening on the mac, not on the PC. That happens sometimes. I have made a script that makes a grid, then assigns a number to each of the tiles. Import your font in TMP : Open the Font Asset Unity not showing full text. I can verify this is an issue because a toggle’s text shows in world space ui, but none of the tmp ui like a button or text. Then, when the player clicks a Hi! First time doing anything with UI in Unity and I am running into a problem. But the UI text is not showing properly, it is blurry. 2. I'm When I create a Text UI using “Create > UI > Text” I get a box in my scene, and all the standard options in the Inspector, nothing appears missing or out of whack. Is there a workaround for this issue? Video Hello guys! I am doing this project where I need collisions which triggers text to show up. When I go to the next scene, all debug lines are showing, which means the toggle system is working as intended, its just my text is not being enabled, thats the only thing not working. 5k 20 20 gold badges 104 104 silver badges 197 197 bronze badges. How to make the Text component shown in the menu? To fix your issue, do the following: - Make sure that you added the canvas to the environment properly, it's named "Canvas" by default unless you change its name. HelP!!! Hi everyone. Mind you, this is with a fresh Project, default settings, etc. 0 - Unity 2020. Hello. So when I build the game the UI button texts shows up in the editor but not in the actual built game to desktop. They are all visible while running the scene in the editor, but none are visible when I run a standalone build of the scene. The text size is made big and the position is Oth point. Hi everyone! Just a newbie with unity, i’m trying to make a simple 2D game, but my first problem come with canvas & text, as you can see at the images, i have a canvas with text child, while editing i can see them in the set your unity editor game view to the same resolution as the nexus 7 and see if it is visible. So I created LinearTimer When I open Unity the buttons look like this. My game was completed using Unity LTS 2019. I tried : remove the Image, and add component image ,text can be seen but it change to “stencil id:1, op:keep, Comp:Equal” while on play , I made a GUI Text GameObject, made it a prefab, but when i drop it into another scene it's not showing up, i set the transform to the origin, and still nothing. Scene View. 1, but also with the Hello everyone! I just upgraded to Unity 5. When I’m testing the game in unity editor - everything works Created empty project and added text box, but a virtual keyboard is not showing up. However on Linux all text is invisible, except when running the game at the highest resolution. For some reason when the float gets decreased or added to it shows in a lot of decimals. When I run the game, I see a text icon right above the fruit Trying to display some instructional text to the player before the game starts, but the text is not appearing in the Game view. Heres the code to make the textmesh object: Please, let me know how to make a Text UI showed up. value anymore. illinar February 1, 2019, 1:53pm 1. Open is not needed here. I’ve tried moving it on the top of the hierarchy in my enemy. I was wondering if anyone could see anything obvious. Wait, maybe it hasn't installed/kicked in yet. The Text components in Unity. UI; using System. #pragma strict var buildControllerScript : BuildController; function Start () { buildControllerScript = Probably found a solution. I’m trying to add the score to the top right corner. I’ve set up a couple of scripts to achieve this and it seems to work correctly since the text in the UI. On clicking the text area the keyboard pops up. Right now I have an empty object and labeled it answerText, then added a TextMeshProUGUI component to it, then moved it into my prefabs. 3. The summary is: When I pull in the prefab i see the text. . I tried restarting Unity, I tried restarting my PC, but all the text it gone. I tried to add a button as the child of the same canvas with the text, For some odd reason whatever TextMeshPro pro texts I create are simply not rendered and not visible on WebGL builds There are also inputfields that are child of some TextMesh Pro text objects and they seem to be not Everytime I close Unity and re-open it, the texts are missing. How do i fix that? Also im accessing the float from an other script. Use Unity to build high-quality 3D and 2D games and experiences. If I just instantiate the object, it works fine, the text is visible, but if I try to change the text from the script, the text becomes I tried now with editor version 2020. Text is too small, to test that you can set both "Horizontal Overflow"and "Vertical Overflow" to "Overflow". Confused_Jonas January 5, 2023, 6:12pm 1. You can find this option on InputFields component. Reality: Picture of the property as it should be displayed in Using the toggle system, selecting a difficulty, for this thread lets say we selected “easy”, the word “easy” is not being enabled on my next scene. Solution Link to the unity archive: https://unity3d. Where is the text supposed to show up? Also, you have a lot to clean up here. However in the Gameview it looks fine. UI not being recognized (tried fixing that with many solutions but nothing worked) so I looked for other options and moved onto using UnityEngine. It activates/turns on when the character steps into a nearby trigger zone. Unity UI button. Fix Part 1: Unity UI text not displayed? 5. I had to adjust the Z axis until the 3D text came into view. It’s clearly working based on the Scene view, but I don’t Hello having a problem, when i add “money” then the GUI will be covered with decimal numbers. 6b20. 1: Change the Canvas mode to either of the other modes (which use a camera). GetInt("highScore",highScore); highScore = PlayerPrefs. Some screenshots how it There's many reasons why it might not work, other people have mentionned possible solutions, but there are more: Fix restricted mode. On editor and Android, the character is shown properly. Improve this question. The UI layer is hidden. Restart your computer. (in game) (in editor) No build errors I’m currently trying to learn Unity and I’m following Mark Browns tutorial ( https://youtu. I cannot tell the script to use that particular GUI text to show score. So I have set up "Nothing" for the Filtering->Transparent Layer In my multiplayer game I have a chat area which is a scroll view control that comes with Unity. Text not showing up on android, but does show in preview in android studio. I can't tell which one is causing the problem but I will cover the most likely solution to fix this. My Problem: All text isn’t showing up in my Android Build on my mobile phone. Nothing’s been added or changed. For some reason, the Z axis of the 3D text didn’t need to be adjusted in the Unity Editor for it to show up in the Game View, but the Z axis of the 3D text did need to be adjusted in scene view for WebGL to render it. 1. The only thing is that the labels wont display text, but if I hover my mouse over them they do display a tooltip so they are there I guess. To be clear I mean the highest resolution that Unity reports through Screen. I’ve tried to search for an answer, Hello, I have a UI Text component, having ↧ character as text string. I am building a store in the app for buying new skins for the main player. Text drawn with a graphics editor. 38 is working for me now. I We use TextMeshPro without any issues on Win64 and Win32. Unity Discussions Text not showing over the RawImage. The issue was the caret will not show on mobile devices if the HideMobileInput is false. But my public variables for The keyboard does not show up when input field is selected. Just doing that then all of the sudden the text just went away. 04, and the Unity version is 2018. I have set the canvas to ‘Render Mode: Screen Space - Camera’ and linked the Main Camera to it. (ﻎﺾﺶﻒﻖﻞﻞ) There are other Arabic characters that work, the ones in the picture are the ones that didn’t work I am using the same font, I didn’t do anything weird I am very new to Unity. Follow edited Jun 1, 2022 at 9:33. Hey I’ve been having problems with using the text UI features in vs, first is UnityEngine. 1) You don't do anything with reader other than dispose it and close it. My Hi, i’ve been working on my first project in unity. I want to use it as a title on a top of container. How to make the Text component shown in the menu? unity-game-engine; text; components; Share. Question, 2D. Unity version 2022. UIElements and coded stuff to make it so my text on the UI can get updated depending on a unit’s actions. 0 (Unity)Text component does not show in menu. png to be exact. be/XtQMytORBmM ) and I’m currently trying to place the Score on the screen, however my text which looks fine in the editor doesn’t I recently had the problem that for whatever reason my Unity game stopped displaying certain texts. When I press play the text does not show. 4 How to use a font you imported into unity in Text Mesh Pro. Using Unity 2019. 4. In the original scene where I generated the Rgo I see the text in play mode. anon20000101 July 18, 2022, 5:40am 1. At font import settings, character is dynamic and incl. I build the game for my android,and I can see all UI Unity3D text and buttons If you are using 4. - That the text you want to add is within the canvas borders. I have positioned Text elements to the Canvas and positioned them where I want. Question, 2022-3-LTS, Ya check these screen shots out. Unity Engine. I used text mesh pro and the scene view works fine but the text does not show up in-game view, even the textbox that I made wasn’t showing up, so I made a sprite with the textbox outside of the canvas and it worked just fine, so I think it’s a problem is related to the canvas or the render settings. Also, TouchScreenKeyboard. Owen_Burk September 30, 2013, 9:11pm 1. It's a Terraria like crafting and base building game where you eventually develop robots and Whenever I make an Android build all of the TextMesh-Pro text doesn’t load at all, it works fine in the Editor and on a PC build. 4 All texts are objects in worldspace (with no objects), rendered by an orthographic cam. text = "HS: I have probably dumb problem with a text-mesh game object. Menus, including context menus show text. I have a few World Space canvases around the scene containing TextMeshProUGUI texts. It was working at one point but now it’s stopped and I’m not sure why. To check if this is your problem, make sure that 'Raycast target' is disabled on the text I cannot get my textmeshpro object to appear anywhere, it doesn’t show up in the game view and it for some reason just appears as a blue box in the scene view, I know there are a lot of other people who asked about this before on previous forums, but I looked through them all and tried everything, I set the layers of both the canvas and the text to the same layer as original title: Some of the ui material change to “stencil id:1, op:keep, Comp:Equal” usually they were “Defalut UI Material (Material)” they are Images with no material. Open will not work in the Editor too. And there are the UGUI or UI After click the play() button, nothing happens. Closed bmontgom opened this issue May 2, 2015 · 3 comments Closed Unity Window not showing text #46. Luckaiii February 6, Hello, I think I might need some help. Expectations: Picture of the property as it should be displayed in the editor. Text is visible in scene and game tab but when I build the apk and run in quest 2 device, only default scene is coming, text is not visible. I have tried different dimensions of the box in case it was too small for the text to fit and it was ignoring the text, but changing the dimensions didn't change anything, I get no errors or warnings. Can it be the Hi! I’m building a VR project using Unity 2018. I have a series of worldspace TMP - Text objects. When I tried to deploy it on iOS and Android devices, the text views and the buttons I use in the game are not shown at all, although the button Unity Discussions GUI Text not showing. It seems I have to toggle each Text Component in every menu, which is near one gazillion. When I rotate the gameobject in editor I see text. user-interface; unity-game-engine Muhammad Faizan Khan Muhammad Faizan Khan. This I knew from reading the release notes. zeeccob ssdtpu biinv pzsub fpp gzpmlt mriim zengp byyjjd extrtw