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Oculus link resolution increase. You can find the official guide here: https://forums.


Oculus link resolution increase Is there a way to increase the Link desktop virtual screen size for watching movies from PC. Please increase the limit of encode resolution of Link. The Bitrate on that same menu determines the overall quality of the image. I've tried that but I was wondering what resolution should I set steam vr in the settings? It seems to default to 150%, should I leave at that. Now that I have Air Link on my Q1 (v30) I gotta say Virtual Desktop works much better with the Q1 than Air Link. WTF. Oculus Link will work with USB 2. Hi guys I just got my new oculus quest official link cable and started to mess with the resolution and refresh rate a bit. Hi! So I am fiddling with my new quest 2 link and wanted to increase rendering resolution when using the link. 4x10 7 Bytes per second 14,000,000Bytes = 0. 7 supersampling. Quest 1: 2970. 1) Download the latest Oculus SDK from here and install. I’ve read about increasing the resolution in the oculus app as well as using the debug tool or tray tool to change the SS to a higher factor and/or increasing the bit rate. Dec 17, 2019 · How this works and what the difference looks like, I'll show you in this video. 5x specially with the link compression. To do this, just open up your Oculus app and the setting is under devices, then choose your Quest 2. This can be fixed by reducing it to 2784 or below" So mine is already higher by default. In those cases I just adjust the in game or per game resolution settings. Hello everyone! I have a question regarding the Oculus quest 2 Link. My render resolution is on 3900 and Distortion Curvature low. The Link cable isn't going to make a difference. How high depends on the game. It will vary wildly on a game per game basis, so you’ll have to experiment and see what works best for you. I would enjoy having the option to go untethered, and any increase in resolution would be great, but if the experience is overall about equal or any worse than the CV1 I would go with the rift S. Oct 22, 2023 · I've been working on the proper setup and troubleshooting of Oculus Air Link for Quest 2, and here's a summary of effective methods: Initial Setup of Oculus Air Link: *Update Oculus software and Quest 2 to version 28+. The secret is that you run your game through Oculus Link, then go to your screen settings and lower your resolution all the way down. A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Last time I checked both Link and Air Link were using hardcoded local render resolution Mar 25, 2020 · Is there a way to increase the SS in Alyx using Oculus Link (Quest headset)? I tried increasing it in the Oculus debug tool to 1. With a RTX 2070 you should be fine with a value of 2912. 3 for most games. 7 super sample easily which will improve the detail. Actual app rendering resolution as well as Link encode resolution (set via ODT) affect For PCVR games via link / airlink, you can set the resolution in the Oculus software. My setup is, Link Cable from Quest 2 to PC using Link desktop. But wireless should be "fine" if you set it up properly. 7 (this actually is the native resolution for the Quest, google it, I don't want to explain why that is) Encode Rate = 350 This looks amazing, though I do have an RTX 2080 TI. 2x increase from the base (higher) Quest 3 resolution. don't feel too bad if you can't run it at native resolution(max position for the slider is native res) Recently bought myself a Quest 2, and was impressed, so I bought a kiwi third party link cable, to try some PCVR games, but it was hard to enjoy, because the resolution was so bad. You could turn it up to ultra high resolution (or anything in between) if you wanted but it would run badly. Anything less than that and you are basically "under-sampling" the image. refreshRate 90. Aug 3, 2020 · Curious if we can up the resolution to be comparable to oculus link quality. 5 encode width 3664 reboot oculus driver (in that window) every time. You can now increase the resolution on link thanks to the V12 software with the oculus debug tool! To change the resolution of Oculus Link, you use the Oculus Debug Tool (ODT). 6ghz 6 core and 3080. 2 (3920 x 1984). It looks blurry and I saw people increasing their resolution, so it looks clearer. Pixel density, resolution, encoding, curvature. I want to change resolution in native Quest environment, as well as in Oculus link (when connected to PC). If you max that out you'll notice a huge jump in visual clarity, but your PC might not be able to handle some Oculus applications when it's set that high. Be sure to use USB 3. Using "Pixels per Display Pixel Override" setting on Oculus Debug Tool, set to 1. FORGET use air-link as it's capped to a low bitrate, use link for the better results posible. 2x). Virtual Desktop is 2496x2592. 1x1. 1 : ODT (Oculus Debug Tool) Copy link Go to oculus r/oculus. So, with that said, TWO (2) things you NEED to know : 1. AC will look crystal clear by default, but for ACC you have to use TAA or DLSS Quality and increase VR pixel density as much as possible and still Also don't worry that your rendering the game at lower resolution because the quest is already rendering at a higher resolution then native using link , so all your doing is putting it closer to native without compromising the quality and gaining 15% or more in performance and even less latency!!! Oculus Link games tend to be waaaaay more taxing on graphics than standard Quest games. Ok, so this tip can be really obvious for someone, but if you have a 1050 Ti graphics card like me, you would appreciate this :). The connection test only tells you what the cable is capable of, if you want to change the bitrate you have to that via Oculus debug tool. 44 votes, 17 comments. Even the same game has more detailed textures and higher resolution on the PC and many games are able to tax a higher end system than what you have. com/oculus-link-resolution-increase-odt/ The public test channel has been enabled Pixels Per - 830166 Welcome to Gamertag VR! Today I finally got round to reviewing the unoffical Oculus Link cable sent by Alex from GoQuestVR and tested the resolution increase The Quest 3's render res is set at 1680x1760 apparently, which isn't a huge improvement over Quest 2. 3, and putting 130% in SteamVR settings. That's the max that the headset will receive and it can increase the visual quality of the link connection. However, due to your low specs it's defaulting to what it thinks your system can handle. 3x, 1. Oculus Link makes SteamVR think I have a Rift S. You can almost have the real 3664 resolution with 1. 9 depending on the game. I have followed the instructions in uploadvr. Supposedly making the image cleaner overall. 112Gbps = 14MBps. Results: Idle consumption (no Link connected) is around 25MB. Meta Quest Super Resolution (MQSR) is the result of a collaboration with Qualcomm's Graphics Team. Now, for the Oculus Link panel: Distortion Curvature: Low. I'm not sure if it's a placebo effect or if it actually makes a difference. I also use the H264 registry hack. Reply reply bra, gotta load up oculus debug tools set bitrate 350+ pixel per 1. im running 4. It is a digital connection, not an analog one. Basically I didn't use these commands: adb shell setprop debug. It can't increase the effective display resolution of course. Of course that is if you use actually steam link app. Dec 17, 2019 · The program is called OculusDebugTool. What are the best settings for ljnk using Steam VR. Has anyone upgraded from the CV1 to the quest with the Link cable and has had a chance to compare it with the Rift S? Then your render resolution is too high, try lowering it to 1. In other words, the display in Quest 2 literally has more than twice as many little bits of coloured light with which to make images, so it's a more significant resolution increase than the nominal resolution difference suggests. And not built in air link. 10. I have already changed to 90hz on oculus software, and on oculus debug tool I have set pixels to 1. When everything is done and the game is running, unplug your monitor. To Increase the resolution of your Stream image: Link Resolution Increase: The Default Oculus Link encode is 1008 pixels per eye width, you can increase this using the information below for a Sharper Cleaner Image Yep, missing core PCVR features at launch (wrong resolution scaling and missing 120hz option on Oculus desktop) isn’t great and also for me the link (cable) is buggy. You can then tweak the super sampling per game up to the max per eye (2704x2736)ish or go lower for performance. That's probably going to lead to sort of a subpar experience honestly. So is the Quest receiving a smaller image and is then scaled up on-device? Download and install my resolution changing apps for changing the resolution from inside your Oculus Go Sideload apks onto your Oculus Go Backup AND restore all of your currently installed apks and their settings, or just back up the settings instead. The latter will allow you to enable 90hz but also increase the rendering resolution up to a 1:1 native app-to-panel resolution, more on that later. Feb 3, 2021 · The limit of encode resolution of Link is 2040x2160 per-eye. 0x resolution without issue. What Is Encoded Resolution Width in Oculus Link? Before we touch anything, it’s important to understand what encoded resolution width actually does. ; 2) Close any running instance of Oculus Home and / or Rift games you may be Oculus has plans to eventually utilize more bandwidth over Link by working around the 150Mbps decoder limitation. 5 (5408 x 2736) With the headset on menu, under settings AA on, enable VR layers. For Link, check the Oculus Debug Tool, it will allow you to raise the bitrate (set it to 400 Mbps) and render resolution width (set that one to 3664 ; it's the resolution width of the Quest 2). For me personally, I maxed out the resolution slider at a 90hz refresh rate. 5 or x1. The render resolution for the headset is 5408x2736, which Oculus confusingly calls anything from 1. 9x depending on Refresh Rate. Dec 14, 2019 · NEW! Oculus Link Resolution Increase, Oculus Quest Anti Piracy, New VR Games & More | DESTROY THE DEATH STAR IN VR, INCREASE OCULUS QUEST RESOLUTION AND MORE That method of increasing the resolution on the quest 1 uses apks that were made for the oculus go. I'm using 1080 in game launch and the native resolution (max) on oculus, then you have to go to oculusdebugtool and set encode resolution to the same as oculus app, then bitrate to manual and put the max your pc is able to handle. with the 4080 you can set it to 1. Similar with sidequest I just leave it on default and just use in game settings to adjust resolution further. 5x to like 1. *Enable Air Link in Oculus software (Settings → Beta). The Graphics Preferences section of the Oculus desktop app. Think of it as the horizontal resolution of the video stream your PC sends to your Oculus headset over a cable or Air Link. " Added this blurb as the other comment seems unaware that Link and VD offer this feature By the way, all I can find are the refresh rate and render resolution, in the Oculus App on the PC (notebook, actually). They make some of the best accessories around - https://vrcover. 5x and made sure the SteamVR resolution was set to 100% instead of auto. Oculus debug tool doesn’t influence steam link at all. Jul 1, 2022 · But the Link(Cable) desktop virtual screen is small (size of 65 inch TV) and I amnot able to increase the screen size bigger when watching movies. I set my render resolution to 3920x1984 (1. oculusvr. Also, it depends on the game you're playing. (*)Lower your Monitor's refresh rate/resolution temporarily to see if it helps. The increase resolution causes more power consumption and heat. I can easily also use 90Hz refresh rates but I do not see any improvements over 80Hz. … 6- I even removed open XR toolkit which gave me a slight raster in the background of the image. gpuLevel 4 (standard = 3, increase GPU level but increase costs reduced battery life) Oculus PC games operate at 120Hz 1. See full list on uploadvr. i have good usb cables usb I noticed that when I have display settings in windows set at 3840x2160, Oculus Link doesn't seem to run as smooth as when I have the window display resolution set at 1920x1080. When using Oculus Link, adjusting the resolution settings can greatly enhance the sharpness of your visuals. Oculus Quest does indeed support CPU/GPU level 4/4. The "native resolution" has only a little to do with the render resolution. Some simple games you might only see a slight downgrade in battery life but more intensive games may suffer from battery drain AND framerate. Run a decently GPU-heavy game (Into the Radius). You can "fix" this by upping the resolution scaling. But if a game is set to render at a higher resolution on Quest 2, say 120%, then that resolution is usually set as a multiplier from from default (1. Note the reason they are under sampled by default are for both performance and power because they are mobile platforms. I've hear of settings I can tweak using oculus tray tools / debug tool. 2 while setting the render resolution to 1. . You can now manually increase the image resolution of Oculus Link, which can deliver a sharper, clearer image. 5 and 150mbps on a 3070 desktop GPU for perfect clarity at 90hz. I experimented some too with resolution, refreshrate and bandwith. If you're feeling a bit adventurous, you can install SideQuest and play around with your render target resolution (called "Default Texture Size" in SideQuest) and try out different resolutions. Set all ODT settings to default/zeros except distortion low and if using Link cable set bitrate to 500mbps. Apart from that take in mind that the actual max Encode Resolution is 4032, so any resolution above that will be downsampled when encoded before sent it to the headset I don't think you will be able to run iRacing on a Quest 2 at full resolution with a 3060. Your post is kinda ambiguous. I have tried many things, fixing settings in ODT, in steam vr settings menu, sidequest, via the oculus software, reinstalling the oculus software, updating drivers Yes there is stuff you can do about it, not sure how it will improve with an AMD card, but you can use the Oculus debug tool to increase the encoder rate of the PC link connection up to 500mb/s. How To Increase Oculus Link Resolution For A Sharper Image On Quest. Use supersampling in the slider of the Oculus software. That same multiplier would continue to apply in Quest 3, and be a 1. -Added SteamVR settings that are required to get good performance for SteamVR games and apps. I'm running FUS modlist, with ryzen 3900x and RTX 3080. 😕 -Supersampling is now going through Oculus settings and the render resolution first to optimize performance. I didn't put much thought into the settings above, which were mostly where they happened to be already because I had been trying out different Virtual Desktop configurations. Three settings in the ODT that relate to the Oculus Link: Pixels Per Display Pixel Override is a decimal number that sets the actual resolution of the rendering of the VR application. exe. 5 in Oculus' app settings. Thus I'm trying to bump the resolution to 1. Preferences window in official Oculus application Look in the Oculus app under settings and the beta tab, where you can activate the public test channel. I tried to use the Oculus debug tool to increase the resolution too based on this thread, but couldnt see the bandwidth usage This is not changing the resolution. Oculus Quest Link Resolution bump with the new V12 software. 0x resolution and supersampling are largely useless since the 580 is encoder-limited (will look muddy on fine details regardless of what render resolution you use) Oct 23, 2020 · Render Resolution = 1. In the 'Oculus link' section of the debug tool, this is the important stuff: Encode resolution width: 3664 Encode dynamic bitrate: Disabled Dynamic bitrate max: 0 Encode bitrate: 800 (Try between 500 and 800 to see what works for you) Link sharpening: Enabled Two main setting for quality are the super sample in device resolution and the bit rate in air link, mine is set to x1. Combining Snapdragon Game Super Resolution, introduced in April 2023, with "Meta Quest-specific performance optimizations," Quest headsets will use "edge-aware scaling and sharpening" to enhance image quality. com/#Maraksot78 In Virtual Desktop the Streaming tab has a VR Graphics Quality setting that determines the resolution of the video stream sent to your Quest. Seeable, but a tad blurry, and I’m looking to fine-tune it. Additionally the Link cable also relies on rendering and compressing the signal. On rift you have odt to do your adjustments, anything using steam vr or openvr you will have the option to do per application settings in steam vr to increase that value to say, 200, again that's not 200% supersampling in oculus terms, it will apply your SUPERSAMPLING on game restart. The other way is to use the Oculus Debug Tool (ODT, found in the Oculus directory on your PC), and/or the Oculus Tray I use my Quest 2 almost 100% for PC Link via the Link Cable. I've been able to turn shader from medium to high, and AA from 2x to 4x so far while maintaining above 80fps at Tsukuba. Afterwards you can experiment with resolution in Oculus in desired refreshrate. 72hz @ 4684 x 2448 (1. -In the Oculus tray tool, go to game settings. it is simply amazing. Last night I tested half-life Alyx maxed out and steam resolution set to 140% but I felt the image quality was definitely compressed on Quest 2, the graphics looked amazing and For Oculus Link, disabling ASW in the oculus debug tool helped to get more frame rates…peaking between 100-120fps depending on the worlds in VRChat. You can't use it when the stream resolution is already higher than the screen resolution. 2). Hi, I plan to use my Oculus Quest 2 on PC and increase the resolution through the Oculus app once I receive a cable I ordered. It is of course possible to push this setting further, however, be sure to monitor the latency which may gain traction. It is changing the texture quality prop. You also need to run an adb command (tcpip 5555, I think) for it to work, and you need to run it again every time the headset reboots. DISCLAIMER: this functionality is intended for advanced users. 2 link supersampling setting, but with a slight overshoot. By default, it is set to 0, which makes it dynamic between Air Link and Oculus Link. This means where is available, textures will be rendered at more detail. Jun 19, 2024 · 5: increase the resolution only if you have a 4080 - 4090 below left at the standard resolution, and again I am not sure of the gain if you leave it in God mode on virtual desktop you should have much better than with oculus tools. 3x isn't that bad compared to 1. Even with a 866mbit link I get subtle spikes in latency (in oculus tray tool) so for me the correct way was determine max bandwith for smooth datatransfer in wifi. I have 2 plenty powerful enough pcs to run it with but skyrim VR seems blurry. Some are harder to run than others, but you could probably turn it up to at least 1. 7, you'll be looking at 1. with Oculus Store games because VD does not have access to the official Oculus SDK. May 30, 2024 · Adjusting The Oculus Link Resolution Settings. 4x render resolution, 90hz, 300 bitrate, 4000 encoder width. It's likely to make your device run at lower fps and/or use more battery. I set the following options: 1. 4x I too have a RTX 3080, and use these settings with LINK: 1. Jun 7, 2016 · How to Run the Oculus Debug Tool to Improve Image Quality. 4x as a sweet spot. Nathie · December 16, 2019 · Copy link Copy link Go to Quest3 3rd party app to increase resolution . I brought the resolution slider in the Oculus Device settings to 1. Posted by u/lllkaisersozelll - No votes and 18 comments After trying many settings with the latest Oculus Link update, there is still two problems that can be solved with the Debug Tool : - The "native" Link resolution in the new client setting is lower than the real screen resolution at 1. Virtual Desktop can stream SteamVR games at 120Hz full resolution without issue. A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro It seems like a lot of people are recommending resolution over graphical options. Then go to Air Link settings in the Oculus home environment and increase the bit rate to maximum and fixed, this will remove compression artifacts to improve visual quality. However I am wondering, does this only increase the resolution for games on the PC, or native apps, and if not so how would you increase the resolution on native apps? Jul 10, 2023 · The blog discusses VR image quality and Meta Quest super resolution for Oculus VR. com The solution I've found so far is to set Oculus Link resolution to 1. Launch the developer options in Oculus TV Oculus Debug Tool settings: 0 Pixels Per Display Override, Default Distortion Curvature, 3664 Encode Resolution Width (also set to prioritize quality in the Oculus app). That will greatly increase picture quality in some games. 265. Part 2. However, render resolution is NOT the same as the in-game resolution. So basically I have mine set to x1. 2 in the oculus app which makes it look much better, but struggling with optimization (still get a lot of black screen flashes/issues) May 23, 2022 · Encode Resolution Width allows you to adjust the pixels displayed in the image you see. You need to restart oculus runtime services after making changes to ODT (top ODT menu or restart the PC desktop app. 0 is the default. It's not native Quest 2 resolution but it looks pretty damned good. Jul 8, 2020 · The Oculus SDK offers a feature to dynamically set resolution to maintain framerate, based on current GPU utilization. I personally use encode resolution with 3900 and 960 mbits by copy and paste. Looking for high quality VR accessories for your Quest 2? Check out VR Cover. This requires you to play around with it, so start at 2800 and go up from there to a max of 4064. I tried higher values on mbits over 300 but at fast movements the picture lags (you see those black bars following your view on the edges) and cant render it fast enough to get a latency free picture. Instead of setting OTT settings to 1. This can be found in the oculus-diagnostics subfolder The three settings in the ODT which relate to Oculus Link are: Pixels Per Display Pixel Override: This is a decimal which sets the actual render resolution of the VR app. 2 according to oculus app) on Airlink, 200 Mbps bitrate. Improves image clarity, especially at lower resolutions. Reply reply Oculus quest 1 Resolution increase in 2021? Is an Oculus Quest 2 with a link cable or airlink as good or better than a Rift CV1 or Rift S? Oculus quest 1 Resolution increase in 2021? Is an Oculus Quest 2 with a link cable or airlink as good or better than a Rift CV1 or Rift S? TL;DR - If you are new to Quest wireless PCVR/SteamVR, do not let Steam Link be your measuring stick. The resolution setting of Sidequest is actually "default resolution of each app & game x (setting value/1440)". Has anyone tried it out, if so does it make a big difference. Dynamic resolution scaling does not translate very well to VR. GPU: RTX 2070 Super (8GB). A thing called ODT (Oculus Debug Tool), and 2. Most of the tutorials seem to forget/miss this step. 2, width to like 3600 or something and bit rate to 500, but things far away in skyrim seem blurry, not sure if it's supposed to be like that or not. Link and airlink have their own resolution setting. On the oculus Go I run at 1536x1536 but to achieve that I had to add external cooling and a battery pack. you dont need pixel density. So I know the quest 2 has about 2k pixels per eye, but there is also an option to increase the resolution and fps through the oculus app. Also google how to increase your encoding bitrate using the Oculus Debug tool to 250. artifacts are byproduct of compression on the link, this is why you can up the bitrate and it removes all artifacts. I am playing DCS, a flight simulator, and it is a little blurry. Setting to the maximum resolution will upscale everything before downscaling it back to a resolution that the device can output (For example, imagine you have a 1080x1920 monitor. Does it actually increase performance and resolution of the games? As like would any game look better when the oculus quest 2 connected to pc? I don't recommend changing any of that with a RX 580. 0x resolution as-is; increasing it further will likely kill performance; this, along with going above 1. r/oculus **The Oculus subreddit, a place for Oculus fans to discuss VR. Only use the slider in the Oculus app, not steam. Pixel Density, Encode Resolution, Curvature. Steam link settings are found in steam dashboard. If you're talking about Oculus Link home, its clarity depend on PC hardware & Link setting. Mar 25, 2020 · You can change the resolution in steam VR settings. Some games are low resolution, some games are high resolution. What have you heard or read that would lead you to believe that increasing the texture resolution to a value that is higher than the effective native display resolution shouldn't be called "supersampling"? I don't usually use that term myself but I don't see how it's technically incorrect. 5x in the rendering resolution which equates to 4128x2096. The truth is that when you change the resolution in Oculus software you will see that SteamVR also automatically adjusts the resolution to match the value you set (at 100% resolution). This is in fact the pixel density but its persistent while the pixel density on the odt tool resets after restart. Don't know if that's a good idea or not but it looks good. Pixels Per Display Pixel Override: A RX 580 can barely handle the 1. Most of the times when the image is blurry it's due to low resolution, but I'd assume, that a 2060 just can't push much more Also has better tracking ,esp. Nothing should be changed from default above the Oculus Link header. A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro Im starting to use Oculus link with my quest 2, the quests resolution is fine but when I use Link the rift home resolution is horrible even in games… Dec 17, 2019 · In this video we are gonna see how to increase the Oculus Link resolution to make it even more similar to a native PC Virtual Reality Headset! Let's mod our Nov 6, 2021 · Oculus Debug Tool (ODT) settings all default/zero's except encoding res width 3664 (1:1 scaling with Q2), bitrate 500, link sharpening Enabled. 25, and have been able to successfully connect my quest to sidequest ( Green light shows up) I just bought my oculus quest 2 last week if that affects anything and know that the device must be in sleep mode for changes to take affect. I use 1. 1. I did it this morning and after an hour or so the app was updated to the latest version (23) Once you got version 23 you can open up C:\Program Files\Oculus\Support\oculus-diagnostics\OculusDebugTool. cpuLevel 4 (standard = 3, increases the CPU level and doesn't affect power consumption much) adb shell setprop debug. 0. "Link/AirLink already has Meta Super Resolution; (a derivative of Qualcomm Super Resolution). The resolution of whatever you're using as a monitor has zero effect on that. In the oculus app you have to play around and see what works for your computer, start with the default settings and try to slowly increase both resolution and refresh rate, I would recommend trying to reach a 90hz refresh rate and a resolution of 3936 x 1984, but this will definitely not work for lower end systems, so I would try to stay around I've been using the official oculus link cable and its been running fine so far. *Enable Air Link in Quest 2 (Settings → Experimental Features). With the oculus desktop app device graphics settings I’d recommend 80Hz refresh rate and the res slider full right. It will have no effect on latency or image quality. And increase the "encode resolution width" in C:\Program Files\Oculus\Support\oculus-diagnostics using OculusDebugTool. The default render resolution that the headset is designed to display is 5408x2736 so you are running it at abut 2/3 of its optimal resolution. 0x and then turn on the pixel density hud on in Oculus Tray Tool. TROUBLESHOOTING. What VD resolution setting are you using? Having said that, you do get clearer images via Link cable due to higher available bitrate. Distortion Curvature to low and sharpening on. In the Desktop App, devices, graphics auto OFF, 90hz, render resolution all the way up, 1. We can change these settings in Oculus PC app & Debug Tool (file location: oculus/support/oculus-diagnotics). If you have a PCVR-ready computer, and are looking to improve your Oculus Link experience with better framerates and image clarity, this is the guide for you! To get started, we need to make a shortcut for Oculus Debug Tool. I noticed that after using 120 Hz and increasing the resolution for a while, my battery drained while plugged in from 40 to 20% in about a 15 minute session. The three settings in the ODT which relate to Oculus Link are: Pixels Per Display Pixel Override: This is a decimal which sets the actual render resolution of the VR app. Last tab on the left. 0, but only at 72Hz refresh rate, and trying to increase the bitrate will result in stuttering. Rendering resolution of VD is a bit lower than the maximum rendering resolution of Oculus PC app, but encode resolution is higher, so in many cases it looks better than Link even wireless. 519K subscribers in the OculusQuest community. oculus. Also, check your USB cable speed (there's a cable test in the Oculus PC app, click on your Quest 2 in the Device tab). I have my graphics preferences set to 120hz and 1. Notice memory usage. It does give you access to titles with much higher polygon counts, texture detail and overall scene complexity, but at the present time the Link encoding defaults are something of a general image quality bottleneck. This is a whole factor slower than the data transfer test! I actually tested this multiples to confirm. So cut that down the middle and you get your per eye resolution. Maybe this will improve in the future. Then the settings should be: Distortion Curve: Low Encode Resolution width: 3664 Found this thread looking for a fix to my really bad compression artifacts in dark areas in Skyrim. Notice (increased) memory usage. 2 Default Super Sampling Default ASW Mode and Adaptive GPU Scaling: OFF Oculus Homeless: Enabled Mirror Oculus Home: Disabled OVR Server Priority: Above Normal-Then go to the Quest Link section. Rendering Resolution, Distortion Curvature, Encode Resolution Width, Bitrate & Link Sharpening (Reflesh Rate also affects, but I'll skip it here). It is a permanent setting, and works for every game - both for Oculus native and SteamVR games. Link Sharpening helps sharpen images, sort of like Anti-aliasing. To change the bitrate, you have to fire up wired Link or Airlink in your headset, then go to the Link settings Oculus and deselect the auto bitrate and select a Fixed value (I've seen 500 as a recommended value for wired Link). I learned yesterday that there is now a way to increase the resolution for the link. The Oculus apps Device settings lets you set the Render Resolution and refresh rate over link cable and air link. com/community VoodooDE's German channel: / The program is called OculusDebugTool. Using 72hz or 80hz you will be able to turn it up more then running at 90hz or 120hz though. Encode Resolution Width: Air Link: 2880. By default, the Oculus software sets the resolution based on your PC’s capabilities, but you can manually tweak it to improve the image quality. 4-1. Under the Oculus Debug Tool. adb shell setprop debug. Also does using the oculus debug Mode and changing resolution there Improve the visual fidelity of the quest while using Virtual Desktop. In the oculus app you have to play around and see what works for your computer, start with the default settings and try to slowly increase both resolution and refresh rate, I would recommend trying to reach a 90hz refresh rate and a resolution of 3936 x 1984, but this will definitely not work for lower end systems, so I would try to stay around SteamVR also has it's own resolution scaling: The Custom Resolution Multiplier (per-game) and the Render Resolution (overall) settings, however I would recommend leaving the Render Resolution at 100% and using whichever of the above two settings is relevant to you, since these settings will "add on top" of the Link or VD settings and can cause H264 is defintively the way to go. Lowered Quest 2 refresh rate and resolution to minimum values. Using an RTX2080, changing Oculus Debug Settings didn‘t really help. So I did that using the debug tool and I could not notice a big change, perhaps a slight drop in fps via performance monitor but not substantially better visuals. For my Quest 2, I always try to select the maximum resolution in the oculus app. Manually set SteamVR resolution to 100% (instead of default 150%). Some Oculus Store games use this feature. Enter Oculus Link in headset. Also 100% compatible with all my Oculus, Steam, and VivePort games. If you’re using Air Link set the bitrate on your dashboard far left icon to 200mbps Dynamic ( not fixed). main default resolution is across steam vr as a whole and Developers typically spend a good deal of time into adjusting resolution based on performance metrics and battery life. 0 on PC Software and use the Debug Tool option as multiplier, you can go higher. But the Rift S has a resolution of 1280×1440 per eye (Quest has 1440 × 1600 per eye). I’m a little confused as to the best way to configure my Oculus Quest 2 that I’m using connected via Oculus Link cable. The maximum is actually “native” 1-1 i Just to clear things up I already have a developer account, am running the latest version of sidequest v. 264 solution will eventually look better and retain the latency advantage it has over h. ** ADMIN MOD Is there a way to increase resolution on the As the title says, I recently got an Oculus Quest 2, ive always wanted to play war thunder in VR and yesterday when i finally got it up and running the quality was absolutely horrible, i could barely see clearly 50 meters out of the cockpit, everything was pixelated, flickering and stuttering pixels everywhere, its quite blurry and overall not pleasant to look at or to play with. In the Oculus app go to device settings and turn the resolution up, with a 3090 you should be able to go x1. Dec 14, 2019 · Horizon Workrooms Desktop Resolution in Oculus Quest 2 and Quest 08-21-2021; Oculust Quest 2 is very blurry in Oculus Quest 2 and Quest 08-04-2021; Quest 2 Link cable audio cutting out/popping in Oculus Quest 2 and Quest 07-21-2021; SideQuest resolution increase with Skybox VR? in Oculus Quest 2 and Quest 06-09-2021 Oculus Link Speed And the Link speed as around 1. Note also that Link seems to have a problem at the moment. Also, make sure your bitrate is set to 250 in the debug tool. 0 . Hello all, First assuming you've gotten your link cable working wired to your PC and installed Oculus Home. I also increased my bitrate to 850mbs, which helped a lot. 0-1. i use the above settings. Jul 13, 2022 · On the other hand, to get a finer image, you can increase the “Render Resolution” slider up to 1. The resolution setting in oculus app is the total resolution. The resolution of the device is the same - this is limited by the number of pixels on the physical screen. At 100% it's only like 2000x2000 VD is pushing much higher. You need to change steam link settings. It's an upscaler that runs on the headset and upscales lower res streams. I had mine at 84% steamVR resolution before doing these tests and was able to increase it back to 100%. 0 is the default value. On a 4090 you should use the Quest3's native resolution (4128 in Oculus Debug Tool, Godlike in Virtual Desktop), make sure SteamVR resolution is on fix 100% and only use ingame upscaling if needed. I tried several ways: Oculus application. Having said that, I have a 2070 Super, i7-9700 and 32GB of ram. I know in the oculus debug tool you can set render resolution width, bitrate etc, just didn't know if anyone had tinkered around to get the best visual quality via link. As many of you know, when blowing up a big screen flat game onto the quest 2 the most lacking apparent weakness is in apparent resolution. I truing to increase resolution on my headset. Quest 2: Render Resolution’s Width rounded up to the tens place, OR 3970, whichever is lower. Updated TL;DR -- This issue seems mostly to be caused by SteamLink setting too low of a resolution in the Steam scaling. You can find the official guide here: https://forums. Jul 11, 2023 · Meta Quest Super Resolution. So since subpixels are the real fundamental components of resolution it is actually 1440x1600x2 vs 1832x1920x3*. 7 in Oculus app then sometimes I go 150% on SteamVR or sometimes I lower it in game to x. Looks better and runs better. Jun 23, 2022 · The Oculus Link wired connection for the Oculus Quest and Quest 2 VR headsets is now out of beta, but it still requires proper setup and some tweaking to get the best quality and performance. exe and test the link settings. In most cases, it is reasonable to configure the render resolution in Oculus software and set SteamVR resolution to 100%. To Increase the resolution of your Stream image: Link Resolution Increase: The Default Oculus Link encode is 1008 pixels per eye width, you can increase this using the information below for a Sharper Cleaner Image "UPDATE Feb 2020: As of the Oculus v13 update, increasing the Encode Resolution Width above 2784 will result in Oculus Link not working. The only real difference is that there are some additional setting hidden away in the Oculus debug tool for the link, but as you dont have a 10x0, 16x0 it 20x0 card you cant turn up any of the debug setting for higher quick video encoding over the link cable. Sometimes it doesn’t connect and there is always a very subtle stutter. Oculus Dash opens (no Oculus Home). So their h. Lag only occurs with wired connections. We can increase resolution via Sidequest. gcfnw rubqx zgbwtez qhwi wjwpy xssj wixuuyz jiwni ohpdh fzn