Best companions bannerlord reddit They're better than t6 infantry you just have to equip them. g. Army: haven't really noticed whether tactics skill on companions makes them more successful in leading their party. Subreddit for Kenshi from Lo-Fi Games, the revolutionary mix of RTS and RPG with a huge dystopian sword-punk world to explore. Let your companions do the killing while you block for them. 10) checked against at least 2 characters for each trait, hired ingame, and against u/Escapeware list of companions from this post. Best infantry are dismounted Druhznik Champions. Caravan: any companion with trade skill should yield higher profits. same for other 2h weapons. Since they’re a new vassal once you get support from other lords, likely nobody will support that companion getting X fief, expect for other companions turned vassal who liked them if they were in a party iirc. Best all around combo is 2/3 shields 1/6 2h axes 1/6 spears. I noticed in a bandit camp that I could still select my fired companion. You can also marry them off if you choose to inflict that on them, and give May 14, 2024 · The maximum companions you can recruit in Bannerlord is 8 heroes. Build up your empire, collect exotic Heroes, train your troops, and battle your way to the top! Companions with the name “golden” and “brave” are usually good for this Party leaders This one is similar to the tacticians. I checked it. Useful Companions - I primarily use it to assign Companions to party roles in my secondary parties, which feels like it should be vanilla. Vlandian Banner Knights are best for the destruction they inflict in a charge. I did a companion only playthrough in Bannerlord, one of my favorite ways to play in Warband. Sturgian Heavy Axemen can have some issues in specific circumstances because of their throwing axes. Companions depends completely on stats, but my favorite is: one slot stacked throwing lances (great for horseback, throw and use close range) then a long two handed axe for those pesky shields, then a small fast sword and shield in case I have to defend myself alone. (This will be captain/bodyguard) Any Imperial engineer, they will be put in newly captured imperial settlement, build fast, then someone with tax perk, will take their position as gov so they can join my party again. What I usually do is when I'm ready to truly build my party. I like having 7-9 companions running missions. The absolute best armors are the Imperial Heavy scale armor over mail hauberk 57/20/16 armor, the sturgian 54 armor helmets, the battanian scale gloves 25 and boots 26, the best shoulders are the aserai bronze scale something pauldrons 20/12 (or the battanian scale shoulders with 20/10 as its so much lighter), and for horse the cataphract scale barding 75 armor. Any companion is useful just for extra Stamina. Once he beats 275 I swap to 2h and throwables, until 250 2h skill. Tactical companions win battles on their own easier. I used to get companions for scouting, medicine and engineering given that caravans often aren't worth it. It main feature for me is you and your companion got passive roguery exp from it and you can ask every week to recruit bandit troops from your gang leader. I started with Bannerlord tweaks with 10 companions + 5 every clan tier. 'Coalbiter', 'the Ill-Starred', and 'the Smith' are all popular since they start with smithing skill, similarly, any template that has abilities for party roles (Stewardship for QM, Medicine for Surgeon, etc. Empire Surgeon was said in many guides to be great, however in my game, it is completely different to what the guides mention. It has other functions but that's why I have it. I'm posting this here because I've come across dozens of questions about this specific thing. I’ve recently married Nadea, Garios’ daughter but I need more companions as both captains and governors. 3 beta makes them have better attributes and FP, matching thier skills, which is an improvement, but overall it's kinda crappy Near term the best money is dealing with bandits for villages and cities. Set to follow and circle bandits while they empty their quivers. Bitterdraught, Spicevendor, and The Swift are my go to caravan leaders. Here are the best companions in Bannerlord as of the time of writing: Several May 7, 2023 · While this is a realistic change for roleplaying purposes, it makes finding companions and spouses harder. Which do you think is the most powerful/best culture in your opinion. If appointed party leader, that companion will use all perks from scout, quartermaster, engineer and medic + When I want to train my companions I will often have a party with just companions and hunt down looters and bandits. Coast of Vlandia and Khuzait Khanate are the best spots in my experience. I once read "A ten companion party with Katrin is worse than any nine companion party without her". The best way is to have them form their own parties and keep them in your army where you can control their food supply and troops, companion parties cost next to no influence to maintain an army and you can keep them from losing battles which will affect their party morale / experience gain. Governor companions in Bannerlord primarily should share the same culture as the fief they're governing. Party AI Controls - Let's you dictate various features for your parties, like what troop lines they recruit, give them more specific orders, and among other things most importantly let's you forbid them from 2h swords suck compared to 2h poles if materials are valued. So if your goal is to kill as many troops as possible in a short span with your cavalry, then Banner Knights are your go to, but they are more micro-intense because you're much better off cycle-charging with them. 8metal plus coal (28k) vs. One of them was in army with me and 1 was running lose. One-Handed (100) Medicine (100) Medicine is quite an underrated skill in Mount and Blade 2: Bannerlord, but having a companion that's proficient in medicine can help the player's army Let's say you want to open up cheat in this game, what is the best stats for armor and weapons you can use for both you and your companions? (I need names) BASED ON YOUR PERSONAL PREFERENCES (Type of weapon from which faction but must have best stats) Helmat: Shoulder: Body Armour: Leggings: Boots: Sword: Polearms: Double Handed: It’s better to let your family run fiefs and keep companions in parties/your group. so she will birth my kids non stop and work non stop in The Bow stat affects the Companion’s personal skill with the bow. I was gonna create a new party in my clan but I needed a companion. Best crossbow (though I never use them: vlandia crossbowman Best mounted archer/arguably best cavalry: Khan's guard Best lancers: Vlandia knights (though cataphracts have longer, stronger lances, but they can't couch) I'd personally suggest against using literally all classes of warrior, but you can probably pull it off if you want. Members Online After the battle, I saw this dead Battanian soldier kneeling next to his fallen comrades. Of the wastes is a good scout Deadeye has 180, and is the highest currently. I always try to recruit the same companions is every game. I clear out bandit hideouts with only my companions and just hang back and let them fight. I particularly like Aserai cities as they're on the edge and I'm less likely to lose them to war, I often change production though. Yeah I'm about level 12 after ~180 in-game days but I focussed hard on a few skills and then spread focus points a little more thinly. I started a build meant to focus on trading and being an economic powerhouse, but by skipping combat and hiring units at random I ended up in battles, war situations, and fief situations that I felt ill-equipped to deal with without a better understanding Go to Bannerlord r/Bannerlord comments sorted by Best Top New Controversial Q&A Add a Comment. Now your upkeep costs are significantly reduced, you can travel more quickly, and you'll get some rewards as your companions trickle back to you. The skill is the same but the governing attribute seems like it is randomised between 0-4 so you ideally want one I can't check it out in-game right now (updating for tgr next 10 mins or so). After turning companions into vassals, they can betray you and are generally a pain imo. Mission running companions are a great way to cut costs on the main party, increase relationship, increase companion skills, and easy way to get money. I first equip him with 1h, spear, shield and 1 set of throwables. -- While we only allow Q&A posts here, our Discord is great for those topics that don't fit here! discord. A. Instead, they’re generated with a random name attached to a random title. For companions who will be leading parties. Your companion clan will gain renown like you so maybe invite them to your army or have them on offensive to farm renown. They will have their weapons swapped around for training purposes and will get exp in using them. I now have 12 companions not including Nusun and Alte. Members Online Do companions benefit from training gear, maras whispers, or XP scrolls? 77 votes, 85 comments. dad does not have say innit EDIT: I guess u can succeed on dialogue checks based on personality traits which is never needed. Just keep your recruits at rank 3 until mid game. Having some T5 infantry in shield wall tank while they flank can help. The game doesn't take into account what is being hit when progressing skills, so combat skills are best raised against looters and bandits. You reach this limit by upgrading your clan to Tier VI, which requires amassing 1300 total renown points . What they are doing e. If you don't. What I do is I have my best party leaders run parties, all the time, regardless of war status, and all the remaining heroes that are for it (are non captain companions, are singles or are in couples where wife is 45+ yo) run caravans to train the same skills and bring some money, but even if they wont pay back the cost, doesn't matter, they gain skills regardless. Only 1 companion at a time can be your steward, but it certainly works. If PC: install RBM or some other mod that lets tournaments give XP. So I was wondering how many companions are there that can join your party in total? Best of Reddit; Topics Some of the missions and actions such as sneaking into town will be roguery related (or require a companion to have it if you want the companion to do the quest for you, as discussed above). gg/wownoob --- Before you post, please do some Google searching to find answers and to avoid asking a question that has already been asked I recently got back into Bannerlord and played a character through a 15 year long journey that I meticulously catalogued and took screenshots of. However in my game, some of the recommended companions have completely different starting levels and stats, e. if I fail to convince someone to become my slave and join my clan, all I need is to see her clan leader and buy slave/wife from him and done. Horse archery is the best way to level companion riding skill. Is there anyway to get certain traits or remove certain traits from my companions, I keep getting the merciful trait (should mention I’m using distinguished service mod) and that means everytime I raid a village during war they just start bitching The key is the loot screen. r/Bannerlord • Pray for me brothers of the North, the vile Westernmen have begun an investment of Varcheg We shall grind our axes and await their final assault; we pray they find the wintry weather to their liking as we do. Against cav you need 2/3 shields, 1/3 spears. I have a few questions. In my current playthrough I've had my character do everything and used a couple of warrior companions as captains. Take some "The Wainwright" or "The Knowing," or some Swift or Spicevendor companions and assign them to caravans and/or their own parties, and before you know it you'll have some solid governors. Family won’t ever betray you(as long as they’re apart of your clan) After you, or a companion, unlocks the trade trait (the second I think) with the passive effect to see how much profit you make by selling -and the location where you might sell the best (just hover over the item in the trade menu and you'll get a -probable- preview), it gets to be very simple. 1. Unfortunately, I tend to strip em naked before I send em off into the wilderness, so the companion was useless. In order to get the desired "Companions," follow these traits amongst their development phases to the best of what's provided. Medical companions lose much less units in battle. Firstly I'd like to say that this is my 1st month of playing Bannerlord (over 1000+ hohrs in Warband). I then went all the way and removed the limit. And had them patrol the homeland. Khans Guard "hold fire" is the best melee cav in case anyone is wondering. (Ex. on horse they need either a bow or a long couchable lance or a good 2h swinging polearm. Itll work if there is one in the region you are in, if not on to the next one. Best companion: Matheld, Nizar, Lezalit, Baheshtur. I'm at clan tier 3. The next installment in the acclaimed Mount & Blade game series, entitled: Mount & Blade II: Bannerlord. whether or not you take the city is less important than building and using siege weapons. Reddit's Home for the Dresden Files book series by Jim Butcher. Shield is for back protection, because my intention is for him to use sword as a 2h weapon. That works fairly well for the combat skills. When appointed a party leader, your companions take on all 4 roles in their own party just like the player does when the player does not appoint anyone else. Race:Battania>Sturgia>Aserai - lot of movement speed Traits: Honor = affects defection (sligthly)Calculating = increases chance for lord to create an army (slightly) . Anyway, I chose an another companion from the list, went to that town. What I'd suggest is to reroll your games until you get all the companions you want at the start of the game (especially "the Smith", since he's literally the only one with skillpoints in smithing), then visit cities until you find them all. First of all: This wasn't done by me, but a redditor named Escapeware. Two-Handed (usually at 140) 2. This Subreddit focuses specially on the JumpChain CYOA, where the 'Jumpers' travel across the multiverse visiting both fictional and original worlds in a series of 'Choose your own adventure' templates, each carrying on to the next Any taller companion with "swordman" name will do. ). Ymira, Marnid, etc. Sturgians have the biggest shields and Best close range melee offense/defense balance. I usually give them decent but not the best gear. Overall, I see it mostly as a niche/flavor thing if you wanna RP a rogue-y type of character. Go to Bannerlord r/Bannerlord. Assigning a companion to a Governorship will improve their stewardship. Bonus tip: On the other hand if you want to farm easy tourney wins then keep them low level. 2 handed axes and glaives are most effective because of the reach and high damage, but they'll just get KOd before they have a chance to use them unless they're heavily armored. Lords/Ladies. 6. Yeah, i think you're right, I've found silver and beer to be best, especially in sanala, askar, pravend, ostican, maybe marunath. I would like to preface that this guide is purely based on "Family" companions and not Wanderers. Events like a defeat, lack of food, not getting paid or them not being content with your policy etc are more likely to make their morale dip below the leave-test-threshold when compared to companions who don't have this 'disadvantage' of having someone in the Like just make a companion a noble instead, dont need to pay their wages, they get 2 other nobles that do have steward and other useful skills and just sl much better. I try to vary it up, so they have distinctive weapon sets. true. Trade gives nothing afaik. 163K subscribers in the Bannerlord community. She needs level 28 to get Trading 10. Finally, the horse archer companion will get trained in 1h, polearms, bows, riding and athletics. Also, just run melee Khans Guard into enemy ranged units with hold fire is a sure method to kill those if EDIT 2 - Thoughts on turning this into a "best companions of each type" list? With all the new companions doing a comprehensive list seems like it would get out of control. Personal I don’t think too much about these companions because I just need them to recruit as many troops as they can for me. These are inferior companions, and with the reduced experience, they will take even longer to flourish. But a companion with optimized perks can do 4x the Stamina worth of work. Dismiss a companion and they're gone. Basically 1 vs 300 tactics is about 20% power difference, but The next installment in the acclaimed Mount & Blade game series, entitled: Mount & Blade II: Bannerlord. But The Spicevendor and The Swift were not in the encyclopedia. personality trait is passed from. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. The Surgeon and The Willowbark are a couple of medicine companions you might want quickly. I watched him during a siege after I was downed, and he was just mowing through people. Welcome all new and returning players to r/adeptusmechanicus, a subreddit where we discuss all things cult mechanicus and Skitarii legion (with some knights on the side), please look at our "admech resources" page before making a post and may the omnissiah bless you. Massena777 • Additional comment actions. Lords are checked only agains ~20% of encyclopedia entries Subreddit Community for Persona 5 and other P5/Persona products! Please be courteous and mark any and all spoilers. A Character Development guide to Factions, Skills, Companions, and Marriage; A guide covering Character Builds for different combat styles such as melee, mounted, and ranged; A Oct 25, 2022 · In Bannerlord, unlike previous Mount & Blade games, there are no set companions. Tracker is also noteworthy, 100 crossbow but very high overall combat skills so gives you access to lots of good perks in athletics and one handed which boosts the melee capability of crossbowmen - a distinguishing feature of them relative to typical archers. Perks marked with the party role - Quartermaster, Surgeon, Scout, Engineer - only apply when the person fills that role. After that I leveled my companions. So against inf you need 2/3 shields, 1/3 2h axes. The knowing and The wainwright are engineering types. Once you have an The best troops are Khuzait Khans Guard and the best wives are Liena, Svana, Corein, Phaea or Arwa. Personally, I find the warrior companions to be more useful. This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. Companions (1. ‘Party Leader’ only will apply if the Companion is leading his own party. They also return to you anywhere on the map once their mission is done. Any perk tagged ‘Personal’ will only affect the Companion. Yeah their morale is still going to be weaker than that of companions who are happy about the companions in the group. 159K subscribers in the Bannerlord community. They are kinda rare though. ) are also popular since they alleviate the need for the player to invest focus As for tactics I couldn't see any visible difference with a companion with 1 tactics/leader vs 300 tactics/leader sadly. 2. So all credit goes to him and the ones who attributed in the comments He pulled the templates from the "spspecialcharacters. I have also noticed something similar with companions. Why would you make your companion a bowman? I get it if he/she doesn't have any other combat skills. I'm using the distinguished service mod which let's me recruit units that do exceptionally well in battle as companions. Doing it like this will get you your first workshop/caravan in about an hour. Do you spend too much time browsing reddit? You may already be part of the Adeptus Mechanicus. B. Take your companions on a Let's say I train an infantry captain. Until I become ruler, I have those companions lead their own parties with as many men as You can find a list of the companion templates on the Bannerlord Wiki's Companions page. The best companions I've found are: Scout's name ends "of the wastes" Surgeon's name ends "the scholar" The thing with inf is that it has to be mixed in order to be most effective against a particular type of enemy. Engineer: Artimenner Looter: Borcha Trader: Marnid Doctor: Jeremus Others are good to have around just in case. Any with the tag ‘Captain’ will affect the troops in his formation. Get the Reddit app Scan this QR code to download the app now. Also, if you have the money for it you can hire those bad companions then fire them. You can walk up to the tavern keeper in the taverns and ask them for info on where to find a companion with a specific skill (costs 2 denars). Tier 3 throwable shaft, menauliaton or highest 1 metal tip, plus the highest flag, all it needs. smithing companion (either a family member or a companion called __ the smith), Hardwood/wooden mallets (for charcoal), Tribesman throwing daggers from Battanian cities (for low end materials), Pugios from Imperial cities (for high end materials). But I did equip the saddle horse to all of my sub 10 riding skill companions - after running into the same issue last weekend, I googled the issue and there was a thread in here somewhere (see below link) from last week or so that had someone from the dev say that they knew of the issue and were Hi all, I just got this game on PS5 a week or so ago, and I'm loving it, but the complexity of the game is a bit overwhelming. Some perks from riding/scouting are good for even more speed and avoiding enemy parties. I don't know if marriage or hiring companions would be affected but seems like not having babies puts a pretty hard cap on clan size at or near 64. If my companion has 0 or low combat skills I usually equip them as archers/crossbowmen since its the safest place to be. He is equipped with a shield and a sword with 1h/2h options. when the game first came out to early access, your all women apart from liena would pop out a baby all of the time and they never died in child birth, i remember in an early gameplay i had about 30 children all to abagail and i couldnt work out what to do with them. This provides a +1 loyalty buff and prevents negative Do you guys let your core companions (doctor,quartermaster,scout, engineer) leave the party momentarily so that you may build up your castles then bring them back or do you also do what I do and try to limit how many fiefs you own and of what cultures so that you can have companions that stay there forever while retaining your core. Welcome to WoWnoob, where we encourage new players and veterans alike to ask questions and share answers to help each other out. Put them in the front row Put a line of infantry (preferably skirmishers) directly behind the companion unit as a buffer so they don't get overrun After watching star gaming video on youtube it seems maces are the best one handed weapons for companion am just curious which ones, i have them all with Cataphract mace since it seems to have overall best stats plus highest reach compared to say caldaran mace which has faster swing but very poor reach and seeing how i have them all on horseback it seems logical but what do Cavalry does best with swingable polearms like glaives; if you ever want a good laugh then spectate an AI cav unit trying to use a thrust only weapon. this is also coming from a rookie who’s asked that question The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. Feel free to discuss the books, television series, comic books, RPG, and other works by Jim Butcher (such as Codex Alera and Cinder Spires, et al. Eventually all of those extra companions will get promoted by me as king to become clan leaders themselves, so high steward ensures they can get big parties. With lower wage perks. Prioritize killing the best noble/unit in the vs battles. Battanians have some of the best skirmishers but Itty bitty little shields. If it was just a list of the best 3-4 companions of each type would that be helpful? And from CrosseyedOwl: "Companions" are not in the game at all yet. Barely worth having another clan party Prioritise ally/friendly/low war (0-1 active wars) nations. My companion's squad with 275 tactics and perks , 230 elite units fought an enemy army with 350 units. Send 100 Khans against 100 Cataphracts and the Cataphracts will get slaughtered - the AI simply uses the glaive far more effectively on horseback than any other weapon. Tried Caravans don't care about companion skill really. Especially if you get five parties going and need a ton of caravans to finance that army. Animation Throwdown: The Quest for Cards is a CCG mobile game published by Kongregate along with Fox based on Family It works. Been getting back into bannerlord, and Ive noticed companions leaving my clan and joining other clans. What weapon preferences companions have? For example, my companion has 130 2h and maybe 10-20 1h weapon skills. Strengths: 1. Culture like battania is best due to bonus speed. What’s the beat companions you’ve seen in 1. if they also got a shield, polearm may not be usable with one hand, or they just use it with shield. at the end of the day, the culture you pick just determines the initial boosts you get. For the first time ever, five of your favorite animated shows are together in one amazing collectable card game. need only level 25, and there is at least one companion who can do it at level 24. How can I check a potential companions stats before I hire them? I’m trying to find a surgeon I usually look for companions on day 1, literally, and keep them maxed out. Honestly, right now I feel like two things are certain when it comes to companions in bannerlord: caravans are a license to print money regardless of companion and parties will be attacked and destroyed within days, regardless of companion. Assigning a companion to a caravan route for a few months which will improve their scouting, trading and riding skills. The title tells us the stats, so those are what we’re looking at There were two in my last campaign, but each campaign gets a random set of companions at the start. Depends on your region of the map, but I get the best mileage from stewardship, trade, and engineering. (bandit type seems to depend on town) Sometime it will get attacked. High combat skills are obviously good as well. Just now, a companion I had running a party got captured, and when he got free he left my clan and is now in another one. 8 so far I’d rather my captains have the cruel trait or any trait where they won’t bitch when I raid villages. Companion clans take a while to get strong but they end up being worth in my opinion. K. Or check it out in the app stores Home Maybe get a companion with high leadership? Not sure exactly [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. C/D. NOTE: Give companions turned vassals fiefs early, or the fiefs you expect them to hold the entire game preferably. Helps you do decent in combat, but also boost your troops stats end game when you have more parties and caravans then companions in your party filling roles. I just buy low and sell high as I travel, do arenas in passing, and focus on quests. They can also The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. I will go through beforehand and decide who will be part of my battle fam and give them the best gear. After that I load save again, and using the console, reset tactics to 0 and all perks. My companion won, he has 163 units left. A merciful companion would get a mace. xml" and posted it on reddit Companions with the surname "Willowbark" or "Healer" are medics companions with the surname "Frostbeard" or I think "fish" are scouts. Retreat as the boss fight spawns and redo the hideout. Persona 5 is a role-playing game by ATLUS in which players live out a year in the life of a high school boy who gains the ability The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. So when both companions had 1 Stewarding. Leadership companions probably are also good for something like morale and party size. So including starting/background decisions, I managed to max out Bow and Riding ASAP with learning points New companions can also appear mid game, although I'm not sure what the cap is. It has no direct effect on formation troops. I don't think companions can die, even with death enabled, right now (sometimes in battle it says they died, but they are just wounded, unless death is really rare idk) To separate them go to the party menu and put them all in a custom group (infantry is group 1, archers group 2 etc, so put them in like group 5 or 6). Probably the most attached I've been to a Bannerlord character I present Jaydent of dey Solter (A. Seonon - Pravend - Epicretea - Bakahand - Askar It also depends on how many forts each town owns (allied), as forts send village resources to allied towns. Perks and siege dynamics change things a bit, though. Members Online Spent 1,500 influence to end a war with Vlandians, travel to the other side of the map to fight the Khuzaits who deflected war on me a month ago. 2-H axes are also pretty good, as can be swingable polearms. with Cataphracts in melee combat is just not funny. best armor you can afford, do not forget to invest in helmets! also horse armor! SHIELDS!!! give them shields! big ass huge shields! or they just die to archer fire. I find that the AI will run around like idiots no matter what you put in their hands. I don't have a mod specific for that and I don't know if it's a mod (like Distinguished Service) that lets me do this, but if I want to rename a companion I can start a dialogue with them in the Party screen and there is a dialogue option "I want you to be known by a different name", which lets me change their name to whatever I want. My cavalry companion in 1h, polearms, thrown, riding and athletics. High scouting, leadership, and charm are good but good fighting skills are also good. Cataphracts have the best armor and overall survivability, but Khan's Guard will still wreck them in melee. Discussion of Matt Colville's "Running the Game" YouTube series and MCDM's "Strongholds & Followers", "Kingdoms & Warfare", "Flee Mortals!" 5th Edition supplements, ARCADIA digital magazine, and other MCDM projects, and TRPG advice including the new MCDM RPG —————————————————— Need assistance with your MCDM store order or your Here are some tips if you’re interested. Do this for a while and you'll have some strong companions. Have them run missions for you. Knowing some of the better options beforehand can help Jan 14, 2022 · Companions in Bannerlord are better and stronger than regular soldiers; plus, you have more control over their abilities and how you level them up. I used to make sure there was a “the swift” or “spice vender” (high trade) companion when I started a campaign to manage caravans because sometimes there would be none, sometimes there would be a bunch, but caravans are trash now For Bannerlord? It’s more about archetypes. I also put one companion into each of my party's formations (the 1 to 8 groupings), because the companions sometimes have perks which I think slightly boost their formation's performance - I haven't tested this though. I believe I saw somewhere that it is because companion clans start out at clan tier 2 and can only have 1 party at that tier. Choose to be a thief, a bandit, a rebel, a warlord or a mercenary. Find villages that want manual Labourers (iron, silver, salt, clay) and find bandit bases that locals want gone. I haven't played since the game launched, so there is a massive amount of stuff that has changed since then. Think of it as a recipe against the best instance. Sure makes a difference which companions you pick. Members Online After 600+ hours across multiple games, I have finally become the Mount & Blade II: Bannerlord. As I understand it, they will also apply when a companion leads a party because they fill all those roles in their party. I assume so. This meant I ended up with 40 companions at max clan tier. 12 votes, 15 comments. /Edit Tested out a little bit stewarding for companions. my favorite way is to field an army larger than about 200 men (this can just be your party if it’s big enough), wait for a rebellion to occur in any city, rush over there as soon as it starts, attack one of the rebel parties and then besiege the city. so battania has the speed buff that most consider to be more beneficial than the other ones. 1 metall 1 wood 1 coal. Now it was much longer, even allied lord with 100 units arrived to help. Younger companions with the same archetype had some attribute/skill points were they should be, but not nearly as high skill. I usually get a smith companion asap and I smelt for them. Falxman are the best anti-cav unit in the game (theres a redditor who makes bannerlord guides and checked that) but as they are non shielded you will struggle against archers. Strengths:. Equip them with best armor you can and good ranged weapons and crafted weapons, they should be able to comfortable kill looters with minimal assistance. game has changed massively as in bannerlord early access at start leaving your wife as a lord Best Companions For Governors. (12k). Khans Guard which are the best shock troops, best cav, second best archer and best horse archer and Battanian Fian Champs which are the 2nd best shock troops and best archers. They also start with 3 members and very soon get married and marry their members so they end up with 4-6 members. Then started promoting companions to governors or lords as needed. Stop at every settlement with a quest on the way and send a companion to take care of it until your party is very small and cheap (and preferably mostly cavalry so you can travel quickly). r/Bannerlord Question I was scrolling through this subreddit and saw a post about a list of companions and their skills, and it made me think about having an entire army of companions. And repeate fight. Get low level companions, where possible, and set them all up as horse archers In the pre-battle setup, create a battle group of horse archers made up entirely of my companions as myself. Perks marked party leader apply only to yourself or companions that lead a party or caravan. Bob Bloodaxe will get, of course, axes. A: Jaydent the Green Knight / Lords Mobile: Prepare to enter a world of chaos in Lords Mobile, a real-time, competitive strategy game. 0) checked against at least one hired characters for every trait, and against most of the encyclopedia entries. I usually give my infantry companions a shield and sword optimized for swing speed and damage However, with hold fire/dismount commands Fians and Khan's are contenders in multiple categories. Adding another party costs a fortune. 1. Somebody on this subreddit said at 64 clan members you stop having babies until somebody dies. Do you mean In my playthrough (sandbox) I have come across companions that have 300+ in the skills they are supposed to be good at from archetype, because they were old as fuck (60+) and hence pretty skilled. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. Their shielded infantry is wery decent, it might suit you to attract enemy archers formations while you deplete them with yours. We can hope they do more, but no plans have been shared. And in the tavern, there was an another companion named "The She Wolf". As for the wanderers, they've been mostly the same since EA and what changes have come, it's really unclear if they were even intentional a there's been a lot of goofy stuff over the year. stay in the world map view part of the siege for as I’ve recruited a couple of companions and have min maxed my passive gains so that I make like 200 gold a day while my party and my companions armies are maxed out 4 army’s of like 80 odd troops each, however I Set them to defensive and they just wander into enemy territory and get defeated and captured like straight away. If your companion dies then try to manipulate the battle so that the ranged unit survives until the end. Disney Dreamlight Valley is a hybrid between a life simulator and an adventure game rich with quests, exploration, and engaging activities featuring Disney and Pixar friends, both old and new. They've added new ones since some of the lists were created. The fians are the best foot archer and also one of the best shock infantry. So, in short, yes. For me I feel it’s the -lucky and frostbeard, -of the hills, -healer in case but you can up the skill by yourself They have good attribute ( honor, valor ) no malus ( just the -of the hills is not generous but honest and valor ) Lucky can have and fain skills so they are the best if you want to send them alone patrolling they will have good steward and leadership fast so more troop for them Mounted companions - Best possible bow, 2 stacked bodkin arrows, best multi-purpose Menavilion I can smith for them Archer captains - Best possible bow, 2 stacked bodkin arrows, best 2h sword I can smith for them Welcome All Jumpers! This is a Sister subreddit to the makeyourchoice CYOA subreddit. I'd worry more about the armor than the weapons if you want elite companions. Reply Izik_the_Gamer Get one of every companion +. Trade companions would sell goods for more and buy for less making them financially better. My archer companion will get trained in bows, crossbows, 1h, 2h, and athletics. Just in case they die I'm not worried about losing the top The next installment in the acclaimed Mount & Blade game series, entitled: Mount & Blade II: Bannerlord. Smithing companions can do everything your character can, except level (focus+attribute points) super fast. mother to children. I saw a post here and didn't think much about it, at first. Ok while factions are important I think the single most important thing in Bannerlord is choosing the right culture, I thought they didn’t matter until I switched from an Empire based culture game into a Battanian and realized how different and powerful these buffs are. Scout companions would probably avoid danger easier. My most effective infantry companion had a 1-H axe and shield. Smithing (60) One would think that smithing is the only thing "The Smith" is good at, but any companion with this kind of prefix can often be sent to the frontlines o Apr 13, 2020 · Finding the best companions and builds in Mount & Blade II: Bannerlord can be a challenge. Skills: Medicine > Steward (basically intellect >>>>> all other attributes) > Scouting/Tactics (tactics is very minor and uber hard to lvl, so I would skip. Top troops >>>>> all. . In the end it should be you and a companion with God awful stats. Surgeon, Smith, and Black are my party companions. For combat companion builds fighting looters with them in a small party is the fastest. 0. Am I over the vanilla limit? Companions (1. Best companions as lords: Same as above. Realistically the Khan's Guard is the best cavalry and horse archer, and one of the best shock infantry and foot archers. This guide will help you understand what May 29, 2020 · Thankfully on their Reddit post, "Escapeware" has put together details on companions and their stats (Cheers to the user "Rahlzel" for the tip-off). ogtcw aepyam jdt hsywb jjuqvhab ywgs wejh mqxfeau uxzcma jppvuq
Best companions bannerlord reddit. Take your companions on a .