Cemu xbox controller profile reddit. Motion control support can vary between controllers.
Cemu xbox controller profile reddit In Cemu 1. ccc file somewhere with xbox pad profile and it worked flawlessly. An easy way to fix this is to go to your controller profile and set the range of the left stick to 105%. Open Cemu and go to Options-> Input settings. As sweet as the layout of that pro controller is, I recommend using a switch, Xbox, or PlayStation 4 controller without any special drivers and save yourself the hassle. When I try to play BOTW, I end up getting stuck in the starting screen, because if I press "A" or any other button, the input probably isn't received. 30 votes, 13 comments. This is what I have to do every time my controller auto shuts down, it’s a bit frustrating. Make sure to save your mapping to a profile. Motion control support can vary between controllers. Unplug the controller or adapter. 6) At any rate, if you're still on an older version, I don't recommend updating until 1. Tried JoyToKey, too, but it doesn't work neither. When I launch the game, the right controller profiles for all controllers I'd need for that game automatically get loaded. I'm unable to get my second xbox 360 controller to work, but i'm not on the creator's update yet. With BOTW loaded, the controller functions in the cemu input settings menu, just not Switch to desktop mode, and turn on Bluetooth and pair with the controller Start Cemu and configure cemu input to use the PS4 controller (it should show up as an SDL type) When Cemu sees PS4 controller, click settings and enable motion Im using Cemu 2. I enabled Xbox configuration support and generic gamepad support under controller settings in steam. ccc file is no longer relevant (?). It should be automatically configured. Then right click on the game Hello everyone. I would really like a mod for the XBox controller UI to have the A and B actions positionally swapped as well. (I went back to 1. it has full Xinput support, motion controls, and a built-in rechargable battery. I created her the Config file for the Xbox360 Controller. Set Emulated controller-> Wii U GamePad, click the + next to Controller and add API-> SDLController and Controller-> Nintendo Switch Pro Controller. you should get it and map your controller to press keys on your keyboard and then go into the emulator No controller should be set in the GameProfile if you aren't aware of what you're doing. then click on the "Profile" box in the upper left and name it as something for that certain game. In fact I haven't used the PS4 ones since I bought the XBOX ONE controllers. That may get you the result you want. This is a right controller as cursor config. Can someone share the text file setup for CEMU 1. Sometimes it does not delete itself and works fine, but there seems to be almost no rhyme or reason to what makes it go away. (fixed) Turns out in a later version of CEMU they separated the controllers from the normal list. For Xbox Controllers you must be using Xinput. Anyway, I usually prefer the Xbox One controller for most games but I use the DS4 with BOTW because it has the built in gyros. All work fine. ccc files dont seem to work anymore. checked in dolphin and confirmed the second controller is working there. Exit the window via the "steam button". But you can try that, starting the game natively WITHOUT Steam input, then alt tabbing and re enabling Steam Input so that that way, you can use both the native controls of the PS4 controller and Steam input gyro support. Previously was using an Xbox controller but didn't have that function. It's really up to you. If so, is Controller 1 set up? I use XInput for my Xbox and PS4 controllers. Dec 26, 2024 路 But I have a few functional issues with the (xbox) controller: Connecting the controller after cemu starts wont work. then click Save. After I uninstalled the software, my Bluetooth driver kept failing, and I kept having to reinstall it after every reboot. I have already played 27 hours and the controller was working fine Hi all, i’m currently struggling on the setup of my ps5 controller as 2nd controller, when using Cemu with steam on the steam deck. (The Keys are originally placed, so A on the Xbox Controller is B ingame) To Input this one just go to Input settings and click on import. What I do is setup my controllers through steam and launch CEMU through that. Ps4 controller seems to me to be the most supported and widely used right now Any recommendations? When attempting to use the controller on Cemu after you have verified it is connected to DS4Windows successfully, (and that you have used the "Hide DS4" option in DS4Windows,) you will need to make sure to tell Cemu's Input Menu to look for Xinput Devices, instead of Keyboard or DirectInput. " Each tab is separated into three sections. The controller seems to work fine, and when I test it by calibrating in the controller settings, the analog sticks seem to work fine, but once I actually open the game, the analog sticks are inverted. SDLController API successfully shows Xbox 360 controller in the controller list, but only 1, even if 3 controllers are collected. Here's what you want to do: Go to Steam Desktop Mode Open the profile you wish to edit under {The path to your roms}/wiiu/controllerProfiles with a text editor. Mapping Wii U's ZL, L, ZR and R at the same time is not possible. Name your profile whatever you want and click Save. i was able to plug in an old logitech controller and use it as player 2, but for some reason it won't work with my second wireless 360 controller. . 0-4. Running fresh install of CEMU 2. Executing cemu. try deleting the controller profile folder completely and see if that fixes it. I looked around on this, apparently cemu has limited compatibility with wireless USB controllers. worked for me. Nintendo Switch, Dualshock 4 and DualSense controllers all have support for motion controls. Every time I attempt to save said profiles, the profile names disappear. It's even better for the xbox one controller, when it's reconnecting, the game recognize it without doing anything. Then i start cemu with game via steam shortcut. 5 you can import input settings. first, set your controls as you normally would, with the emulated controller set to Wii U Gamepad, and save it as a profile. There are many more motion control enabled controllers (not Xbox controllers, though), like various 8bitdo models and the Steam controller. In settings you can see controls i just set it to xbox controller just cant remember but something you need to adjust on controls Reply reply cycle_you_lazy_shit For PC questions/assistance. BTW if you guys mainly prefer the Emulated Xbox 360 Controller and have to change to DS4 to use Cemu, you have an option in Cemu Handheld Companion profile to auto switch to DS4 controller on start. Since XBOX is from Microsoft, they integrate flawlessly with windows 10. That really sucks since I play with that controller and with Gamestream. Jun 7, 2024 路 Wii U CEMU Xbox Controller Profiles. Right click the game from the main Cemu menu, pick Edit game profile > Controller and pick your newly created controller profile. Problem is I started Bayonetta 2 after completing Bayonetta on PC and the controller config is really not helpful. WIth that app you have full gyro controll if you select the controller in CEMU input settings. Controller should work again. then in the game profile of each game (right click and click game profile) go to controller tab and set player one as This is great! I would LOVE to have one like this for the DS4. 22. 馃崁馃憤 This sub is dedicated to discussion and questions about Programmable Logic Controllers (PLCs): "an industrial digital computer that has been ruggedized and adapted for the control of manufacturing processes, such as assembly lines, robotic devices, or any activity that requires high reliability, ease of programming, and process fault diagnosis. The controller seems to work fine in other games, and I've already tried uninstalling and reinstalling it. If you don't see a controller, switch Controller API to DirectInput; Proceed to map all your controller button inputs; At the top, enter in a controller profile name, e. I can guarantee you that it normally works just fine. Both Switch Pro con and the DualSense/DualShock4 are amazing and work really well with Cemu, the Switch Pro would eke out the DualSense in Cemu/Yuzu just for the fact it has the correct button layout. next time you load up Cemu, just simply click on the drop down arrow that is attached to the Profile box, then click on your created layout name, then click Load and you should be good to go for that certain game. I switched to Wii U Classic Controller with said Xbox One controller. This community is mostly centered around traditional roguelike games which are turn-based, grid-based and single character focused, but discussion of "roguelike-like" games is still allowed. Cemu always uses Profile A. I’ve tried 3 different controllers and tried mapping each to gamepad and pro controller. Because the input rewrite completely screwed my controller profiles. Set the api to keyboard and the controller to keyboard. In this section we will be configuring controller inputs and motion controls for Cemu. Set the Gamepad profile to controller 1, and the Pro profile to controller 2. 11. 0 , flatpak version 2- copy everything inside mouse2joystick -> controllerProfiles to cemu -> controllerProfiles folder 3- Go to cemu -> options -> input settings 4- Select Controller 1 and select "vJoyDevice_GamePad" then load 5- Select Controller 2 and select "vJoyDevice_Pro" then load 5. when configuring both controllers make sure on the "Controller" dropdown to have selected the actual controller that is connected. exe inside that prefix allows to use xinput devices such as the 360 controller out of the box and to configure it insid ***It Keeps Getting Better and Better*** The place for all Steam Input supporter controllers and Steam Link users. To setup your controller just go to options in cemu and use the drop-down menu to select the Wii controller you would like to emulate (gamepad recommended) check the xinput circle and choose your controller from the drop-down menu next to it which will most likely be controller one. The main problem is that no one wrote a programm to use the Gyro in CEMU. I have had issues in the past with steam taking ownership of the controller and loading the steam "xbox controller profile" and overriding the standard windows stuff. One needs to be emulating the Wii U Gamepad, the other the Pro controller. 1- Make sure API "direct input" and controller vjoy device it must work I could upload my working Xbox One Controller-Configuration for you (if I'm allowed to). I’ve tried assigning controllers settings to the game profile and also removing the controller profiles. then disconnect all gamepads completely, go into the Device Manager, View -> show hidden devices, and uninstall all devices that might be controllers. On the host PC, open the input options and map the controller however you desire, making sure to use Controller 1. I don't know about the 8bitdo stuff and support for cemu (but I wager it's fine), and for the steam controller to work you need to start cemu from steam, which apparently breaks async shader compile. 0, and I had the same problem with 2. 0+ Went back to Xbox controller; appears crashes at launch were related to SDL as well. Then Under "Controller", you will want to select your controller (sometimes you need to use a mouse and scroll down to select it). Then launch Cemu from Steam's Big Picture mode, you will notice there is a new option in the input settings (Controller for Xbox 360). I tried using the controller with a steam game, and it worked fine. Cemu a couple revisions back and both stopped working for me. Maybe in BotW gfx profile settings, check the box for Xbox controller(yes I read you have a ps4 controller). Try one of those as well. ZL on Wii U Gamepad is LT on the Xbox-Controller and ZR is RT and RB on Xbox Controller. Using the SDL controller API, this will be automatically detected. Right now I'm in doubt between the switch pro controller, PS5 Dualsense or PS4 Dualshock. PS. Click on the Controller field; Set API to "SDLController" Set Controller to your desired controller . The controller configuration seems to be a bit buggy. 1c), then Input settings, and attempted to configure the button settings for "controller 1. Or you can map based on the position, if you'd rather have the position match (so A is mapped to B on the Xbox controller for example). " Bought a 8bitdo pro 2 controller so I can play with the motion control. Using an XBox wireless controller for Windows 10. so if that is something that might interest you, I would recommend the 8bitdo SN30 Pro+. I'm playing BotW with keyboard and mouse without any errors. Move back to the CLIENT PC (which should still be streaming Cemu) and plug the controller or adapter back in and turn the controller on. Interesting attempt but I prefer to let Cemu detect my 360 controller as xinput device directly. Edit cemu controller settings. Update: No CEMUhook required for 2. Cemu + Xbox controller Tech Support When I first loaded up Cemu the Xbox controller seemed to be responding , but when confronted with the WindWaker path of Wii U pad vs Pro Controller, and I got stuck I searched and found directions to change Cemu settings to pro controller. New comments cannot be posted and votes cannot be cast. The wiki says "Cemu supports the motion control capabilities within the Steam Controller natively by setting the API to the SDLController API on Windows," but when creating a controller profile with SDLController as the API the only option in the Controller dropdown is "Xbox 360 for Windows," for which the "use motion" option is disabled. You should now be able to switch to Pro Controller at the start of the game. it's not as suited for modern games though, and more tailored towards retro I am trying to use an Xbox Elite 2 controller as a Wii U Pro Controller. Now, after some time, I've updated cemu and wanted to play something to find out that I need to configure controller again, that . 26/the rewrite has been refined. Your controller should be set to GamePad, not Pro Controller, etc, if you are using Port 1. Help me pls. That methods always works perfectly for me, and I don't need a third party software. keep in mind though that the Xbox controller does not have motion controls. 26 of Cemu broke importing controller profiles and v1. You can then choose the option to mask the original Wireless Controller option from your available controllers. idk about xbox controllers, but if you happen to have a switch pro controller or joycons u can connect them via bluetooth and register them in an app called "BetterJoy for Cemu". On top of that, cemu never even recognized the controller. In options > input settings, click the plus button next to the controller drop down. Posted by u/[Deleted Account] - No votes and 8 comments Hi guys, I finally managed to get Mario Kart 8 running with decent fps on my PC. The method for choosing a controller in CEMU could use some work. Only Port 2 accepts the other controller types. today i'm releasing cemu 1. " I've even tried to create profiles. Completed Galaxy 1 with this and half way through Galaxy 2. When I start steam it says Xinput controller detected. GitHub Gist: instantly share code, notes, and snippets. When running the emulator without steam, it works fine with those input settings: 1 Controller (SteamDeck): Wii U Pro Controller, DsuController 2 Controller(PS5): Wii U Pro Controller, SdlController I've played some old CEMU, and to configure controller, I've simply downloaded . If the game is the kind that asks you which controller you wanna use at the start, you wanna do following: make two controller profiles, one for the Wii U Gamepad, one for the Pro controller, both bound to your Xbox controller. com/ Then, go the input settings, select Controller 1, set the emulated device to Wii U Gamepad, set the API to Xinput, and then select the controller and set up the buttons. Running Cemu 1. Your loaded controller should be set in the Input Menu. It is your controls. They should now have the keyboard F and E buttons controlling these now. then do the same thing but with the emulated controller set to Pro controller. I still need to go to input settings and change the profile to anything then to put it back to ps3 profile for the ps3 controller but it's great, I'll never have to constantly save now. I also tried using an 8bit2do controller and it works fine with BOTW. My GPU buffer cache accuracy was at low when I started Cemu. This is nice if you use frontends like Playnite, everything will be auto. Importing and Exporting also don't work, can't import my exported bindings. Can someone with a… A subreddit for games descended from Rogue - a sub-genre of RPG games involving things like permadeath and randomized levels. With my PS4 controllers I had a lot of problems to get and keep them connected via bluetooth. I open cemu, I select options, then input settings, There are multiple tabs at the top which say "controller 1-8. Click Settings, enable Use motion and set Rumble to whatever you want. If no controller appears after connecting it to your computer, try changing your controller API; Proceed to map all your controller button inputs; If you would like to add another controller input, press the + button next to the Controller field I have cemu set up with my Xbox Elite controller, all of the inputs work fine but the controller controls my desktop in the background while I play. I have a switch pro controller and would love working vibration edit: So I tried some stuff out with my controllers Xbox 360 and Xbox one work flawlessly with both triggers at the same time AND rumble is working just fine Gamecube controller works just fine but no rumble Switch pro controller works just fine but no rumble I used a xbox controller in a gamepad profile bc they have it so that you map the gamepad view to a certain key and use the mouse on the "touchscreen" to utilize the map properly Reply reply Same problem with my Shield Controller. Step 3. 26. I'm looking for the best controller to use with Cemu, especially for Zelda Breath of the Wild, but may also be useful for other games (steam, emulators, etc). The controllers all work in other cemu games, just not BOTW. Is there a way to get devs' attention on it? Or is a post here enough? I'm using DS4 controllers with DS4Windows (emulates Xbox 360 controllers) and I can disconnect my controller and re-connect it without leaving the game and have it work. 12-stagging with nothing else but the xinput library added to it. Setting up different controller types for use in the Cemu emulator. only play XCX and haven't played with any CEMU version over 1. uninstall all those programs. to this day the dont work. Now you can walk backwards. 25. But you can kind of make it work by having a button of your choice activate your right mouse button(The steam controller has two stage trigger, like the gamecube controller, so you can set it to the second stage of the the button you use for your bow). Oct 24, 2021 路 Change Emulate controller to Wii U Gamepad; Change Controller API to XInput; Change Controller to Controller X. after that, restart your PC. You have to restart with controller enabled. The Steam controller is great. in order to do that, the best option is to go into the Cemu input settings and make two profiles. but work and rec'd in windows. Xbox Controller; Click Save I'm using a Xbox 360 wireless controller so the button layout (XY-AB) differs as compared to the Wii U controller. most of them are gonna be under Human Interface Devices and Xbox Periphals. Now open cemu. been using profiles to switch between Xbox and Nintendo controllers for years now. Share innovative configs and tricks, ask for tech support, and read news about everything controller and couch gaming in the Steam ecosystem. Make sure under the 'Controller' section, a controller is actually selected. Hello, i installed cemu a long time ago and when i was going to play after a month of pause i was surprised that my Xbox one controller (who was… That controller basically shares the Xbox one controller layout, so can anyone guide me as to how I go about setting up the inputs via cemu profiles ? Archived post. Jun 7, 2024 路 Xbox Controller (Wiimote+Nunchuk). One I keep on my desk and the other in my living room. I'm using a XBox 360 Controller, so i should setup the pro controller input, right? I don't know the WiiU keys, so what's the suggested input keys for the xbox controller? Do i have to change anything else (except for the game key)? I was using Wii U Pro Controller with an Xbox One controller for Windows. Also, try to remap your inputs. I edited the Deck profile, so open the Deck. I don't know why Cemu doesn't "see" the deck controller, but you can edit the layout manually. It will just say something like "Controller 1". Or again use the Emulate PS4 controller option in the Other tab of your controller profile in DS4Windows. This will mask your controller as an Xbox360 Controller. xml file. Now, I may not use stock Wine but I have a clean PlayOnLinux prefix for 2. Hello guys, i'm pretty new to cemu and could need some help to setup cemu for Wind Waker HD. 7. Thank you Solved it if anyone has similar issue go into cemu config setup controller one as Wii u game pad set controls save profile name eg 'controller1' or whatever go to controller 2 and set as Wii u pro controller and setup and save eg 'controller2' press alt f4 to save the settings. To review, open the file in an editor that reveals hidden Unicode characters. Multiple times, I have gone to the Options menu in Cemu (version 1. BetterJoyForCemu works on my PC and allows my Pro Controller to connect flawlessly but my biggest issue is it tells me that it's an xbox 360 controller, which isn't an issue BUT the the mapping acts like a Xbox 360 controller which I don't like at all! XBOX ONE in my opinion if you want to use them wireless (bluetooth). Install DS4Windows and switch your DS4 to Xinput Mode by disabling DirectInput Only Mode. Xbox controllers work natively with Windows, so there will be no issues. I find it handy using it to emulate an X360 controller when playing BOTW and F1, use mouse and keyboard for most other games Im really not sure how to put a screenshot into reddit comments but maybe i can word things better. You can map in CEMU the A to the literal A on the Xbox, so that when you play and you see the "Press A button" you press the literal A on the Xbox controller. For Example in my case I have two Xbox One S Controllers for local co-op play, when I configured CEMU to support two players. Enjoy! So I switch back to Direct Input and it still doesnt work. 3 controller configs - one for normal, one for the ball and one for surfing. I wanted to tweak the controls further so I created 'Profile B'. The problem is that activating the XInput controller in CEMU "overwrites" any other binding (at least in my wireless Xbox Series controller). I noticed it when running older non steam games. I can bind the keys but I can't store them. I just got the xbox elite series 2 controller and I've paired it with my computer through bluetooth. Hi, like I already said my Xbox controller sadly doesn't work with cemu. Just load the deck 2 profile for player 2 in the settings and you should be good, then back to game mode. I might make a suggestion, but idk if this would work 100%, but theres a program called Xpadder that takes a controller input and you can set it to press any key on your keyboard with any button. A Reddit community Many games that allow for the use of the Pro controller still require the Wii U gamepad at startup. But Cemu refuses to save said profiles. 0 with more graphic packs made and with already made controller profiles to match up to all the wii u controller feel. Profile, Emulated Controller, and Controller. If you have access to a Xbox one(BT enabled) controller,or a Switch pro controller even. I switched my GPU buffer capacity to high, but nothing happens. Then I completly turn the Controller off, restart Cemu and connect my Pro Controller over Bluetooth (Like I did before), but when I went to my Control Panel->Devices and Printers->Pro Controller (to calibrate it), I realize that there is no Option "Game Controller Settings". I've deleted it from the Cemu Posted by u/Wolf10k - 3 votes and 6 comments When I go into input settings and configure controls all of my buttons work, but when I launch Zelda: Breath of the Wild my controller suddenly stops working. Oct 24, 2021 路 Motion controls are not available for Xbox controllers, making some features in games, such as shrine puzzles in Breath of the Wild, hard to use. 2. The ESP32 series employs either a Tensilica Xtensa LX6, Xtensa LX7 or a RiscV processor, and both dual-core and single-core variations are available. Good luck. If not, uncheck the box. I use two Xbox 360 Controllers to emulate Wii U Pro Controllers using these settings. With my setup I never have to manually load profiles. It works on steam and I tried it through the gamepad tester and everything seems to work there. Now i do not know if all these graphic packs work cause one i do not have all the games two i'm to busy to test them all. You should now be able to use your controllers in CEMU. I saw a few articles claiming Steam was the culprit but when I disable xbox controller support on steam it does not fix the problem. I tried your methods, too (resetting Cemu and doing inputs) but still nothing. Edit: v1. 1 for the above title controller? I can't seem to get the joystick push buttons to work right? I need just a default buttons setup with all functions working. I´ve done this because i had problems making this because cemu didnt wanted to show up the Xbox Controller. I always wondered why the current DS4 UI still shows the Wii U game pad. Early into my session with BotW I remapped the controls via 'Input Settings' as would be expected (let's call that 'Profile A' for clarity's sake). If you have a specific Keyboard/Mouse/AnyPart that is doing something strange, include the model number i. e. ESP32 is a series of low cost, low power system on a chip microcontrollers with integrated Wi-Fi and dual-mode Bluetooth. Every time I launch CEMU my bindings get lost. g. When the game started, it only remains on the screen to select the language and the controller does not respond. txt This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. 11 was a bit too old, I reckon, because doing the whole thing over again with v1. ) i have two controllers, both worked fine. When asking a question or stating a problem, please add as much detail as possible. I’m using Wireless XBox 360 Controller, with Wireless Dongle, but it should be the same with XBox One controllers (hopefully). 6 seems to have solved all my problems. Try direct input x tab on the settings menu. If you haven't setup and saved profiles for specific games, I have found that my inputs get all strange. When I open the emulator again, the input profile of the controller has been removed. now click on the empty box were it says blow mic and tap the back bumpers. I have two Xbox One controllers. First, make sure the controller is working in the first place: https://gamepad-tester. I want to play SSBU with a friend on Steam Remote Play, but they have PS4 and I have an Xbox controller. The controller connected when CEMU opens and registers correctly on the input settings before game launch so I don't know what is causing it to drop. 3 and controller . If I pick that same controller for all three players it makes it so that one of my physical Xbox 360 controllers controls all three players at once. This will work for Cemu, as only DirectInput is messed up. I have Switch controllers, the Pro and Joycon and an Xbox One controller for my use. Could I ask you how do you have configured gamepad controls You need to make two seperate controller profiles both set to your Xbox controller. But when I configure and save a profile it deletes itself after I enter a game, even if everything is fine before I enter. Everything is working fine, except for when you steer left or right, which feels a bit 'clumsy'. As in, I like to have the Xbox A button function the same as the switch's A button, even though they are in opposite positions, since it feels really weird to navigate through menus with the B button and cancel out of them with A. Pikmin 3 detects the very edge of the joystick's range for movement, meaning your controller has to be very well-calibrated for this to work. If your controller does not show up or shows as unknown input, reboot your computer and confirm that Steam is configured to launch with Windows (in interface options, this is a default setting). You can use your DS3 controller as an Xbox controller essentially, helpful for emulators or basically any games you'd want to use a controller for. I created profiles for each program when it's in focus, and it works with various emulators. Xbox Controllers on Cemu . In order to switch controllers, I need to open up the Input settings box, choose the other controller, click on the box assigned to the A button and press the A button on my controller, then Hey! Just found a way to do this. this also shows in the controller settings for "detected controllers" Generic X input controller. Now both rumble and motion controls work on the external controller in Desktop mode, but no input is registered when using the Game mode. First party controllers are generally the best. or perhaps try a different version of Cemu. kvuwqwngofshxyhjsadqostslqeusdpuftbqbknpqtqt